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Fixed
Votes
0
Found in
4.3.0b4
Issue ID
566961
Regression
No
Editor performance is very slow when manipulating objects which contain static collides
Steps to reproduce :
- import the project attached
- open the scene "Overkill on Box Colliders"
- select all the cubes
- try to manipulate them ( move around, rotate, scale ) and notice that Unity becomes slow
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