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0
votes
Postponed

JsonUtilty.FromJson missing field is not null, but is new (T) instead of...

Serialization

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Sep 19, 2017

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Version/s: 5.6.3p3

To reproduce:1) Create new project2) Download the attached .cs and add it to the project3) Attach that script to any object in scene... Read more

1
votes
Postponed

[FixInGit1.4] Cannot revert moving an existing file into a new (not chec...

Collab

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Sep 21, 2017

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Version/s: 2017.1.1f1

DESCRIPTION:If a collab user creates a new folder (not checked in), then moves an existing asset (checked in / no changes to the ass... Read more

0
votes
Postponed

Crash in "physx::shdfnd::sort<physx::PxsContactPatch..." when generating...

Physics

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Sep 21, 2017

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Version/s: 2017.2.0b10

How to reproduce:1. Open the attached "PhysicsCrash" project and "TestArena" scene2. Enter playmode3. Press J key continually for ab... Read more

0
votes
Postponed

Agent not avoiding another agent, defaulting to the shortest path

AI Navigation

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Oct 04, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open NavMeshProblem.zip2. Load Scene Navmesh_Test3. Enter Play mode Expected result: Agent 1 figures out a pat... Read more

7
votes
Postponed

The remaining distance of the Nav Mesh Agent is equal to Infinity even t...

AI Navigation

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Oct 06, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the user (NAVMESHAGENT REMAINING DISTANCE.zip)2. Open the "scene 1 Source( 27, 0, -15... Read more

0
votes
Postponed

Calling Type.GetType in a DLL gets different results between backends

Mono

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Oct 12, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Open attached project and scene2) Set the .NET backend to 4.63) Play the scene4) Notice that the assembly is loaded5... Read more

0
votes
Postponed

Support a floating point encoding for HDR cubemaps on mobile

Graphics - General

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Sep 18, 2017

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Version/s:

A customer has asked for RGBM-encoded (or similar accuracy) cubemaps to be supported on mobile as well as on desktop. At the moment ... Read more

3
votes
Postponed

Animated Procedural Textures break async level loading

Mobile

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Oct 17, 2017

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Version/s: 2017.1.1f1

how to reproduce:build player (any platform will do) and run. To repro in editor open loader scene and play.you can tweak TestLoad.c... Read more

9
votes
Postponed

[Android] ScreenOrientation.AutoRotation does not respect rotation-locki...

Mobile

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Oct 17, 2017

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Version/s: 5.4.2f2

Reproduction steps:1. Open "rotateTestAndroid" project2. Launch test scene3. Make sure that Player Setting -&gt; Settings for Androi... Read more

2
votes
Postponed

[Android] RegionInfo returns incorrect information on Android

Android

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Oct 20, 2017

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Version/s: 2017.1.2f1

The RegionInfo information differs between Android and other platforms. On Android, Name, DisplayName, EnglishName,NativeName, TwoLe... Read more

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