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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

7

Found in

2017.1.1f1

Issue ID

956902

Regression

No

The remaining distance of the Nav Mesh Agent is equal to Infinity even though the agent is moving along the path

AI Navigation

-

To reproduce:

1. Open the project, attached by the user (NAVMESHAGENT REMAINING DISTANCE.zip)
2. Open the "scene 1 Source( 27, 0, -15 )" scene
3. Enter Play mode
4. Observe the console

Expected: NavMeshAgent.remainingDistance is not Infinity

Reproduced in 5.6.4f1, 2017.1.1f1, 2017.1.2f1, 2017.2.0f3, 2017.3.0b4
Could not reproduce in 5.5, quite a few errors in the console

  1. Resolution Note:

    Will be fixed as part of substantial refactoring work planned for the NavMeshAgent.
    More information will be communicated on the Navigation forum. https://forum.unity.com/forums/navigation.79/

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