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[iOS] [Android] "OnMouse" events are not triggered on mobile builds
How to reproduce:1. Open project "MouseEventIssue.zip"2. Go to the Build Settings and build for iOS3. Deploy the app to the device4.... Read more
Memory leak when continuously resizing the Editor window
How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more
BuildConfiguration component is shown twice in Inspector when switching ...
Reproduction steps:1. Open the attached "1398998Repro.zip" project2. Open Collaborate window (Window > Collaborate)3. In the Proj... Read more
[Linux] Window width is not loaded correctly when loading layout from file
Reproduction steps:1. Open users' attached project2. Load users' attached layout using: Window > Layouts -> Load Layout from F... Read more
[IL2CPP] 2D Vector3 array converted to 2D Vector4 array has zeroed vecto...
Reproduction steps:1. Open the attached "1411185.zip" project2. Open the "SampleScene" scene3. Open Player Settings4. Make sure "Scr... Read more
Coroutines fail to catch exceptions that are located in the nested funct...
Reproduction steps:1. Open the user's attached "1197069_CoroutineException.zip" project2. Open the "SampleScene" Scene3. Enter the P... Read more
[HDRP APV] Probes are lost when APV Simplification level is reduced, res...
1) Open the Spotlight project2) Bake3) Notice the railings look as expected4) Change the APV simplification in APV settings from 3 t... Read more
'ThreadAbortException' is thrown when creating a C# script before the Ed...
Reproduction steps:1. Create a new Unity project2. Create a new C# Script3. Create another new C# Script before the Editor starts to... Read more
Up direction is not set and calculated as expected when using Light Anchor
Reproduction steps:1. Open the attached project "LightAnchorTest"2. Open "Assets/Scenes/New Scene"3. Select GameObject "Spot Light"4... Read more
Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...
Steps to reproduce:1. Open a new project or an existing one2. Open Standalone Profiler3. Close it with the "X" button at the top of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default