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0
votes
Fixed

[WSA] Build and run error in the editor

Windows Store Apps

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Mar 06, 2015

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Version/s: 5.0.0f4

Pressing "build and run" button when building to WSA platform (specific build parameters are given below) editor shows such error:--... Read more

0
votes
Fixed

WebGL builds crash when certain unmanaged memory is freed.

Scripting

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Mar 17, 2015

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Version/s: 5.0.0p1

Steps to reproduce:1. Open attached project's scene "WebGL String Marshalling Bug".2. Build and run for WebGL.3. Type in text field ... Read more

0
votes
Not Reproducible

Platform icons are missing in Player Setting

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a3

To reproduce:1. Create new project2. Open Player settings3. Notice that platform icons are missing and errors thrown in console Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
Fixed

Ghost Nav Mesh Agents

AI

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project's scene "test".2. Play the scene, if error is thrown - just resume play mode.3. After 3-4 scene restarts by... Read more

2
votes
Fixed

Wheel collider rotates erratically if sibling collider is rotated

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the user project "Wheel Error"2. Play the scene "Default" and observe the wheel collider The wheel collid... Read more

0
votes
Fixed

Sprite Atlases take twice the size in memory in OpenGL ES 2

2D

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Feb 26, 2015

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Version/s: 5.0.0f3

Sprite Atlases take twice the size in memory in OpenGL ES 2. A 1024x1024 texture, 32 bit takes 4 mb in ram when used as a normal tex... Read more

0
votes
Fixed

Upgrading a project to Unity 5 doesn't reserialize scenes

Assets Management

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Mar 12, 2015

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Version/s: 5.0.0f4

Upgrading a project to Unity 5 doesn't reserialize scenes Steps to reproduce:1. Download and open attached project.2. Check scene's ... Read more

0
votes
Fixed

Physics2D velocity of the rigidbody changes without OnCollision methods ...

Physics2D

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "testScene".2. Enter play mode.3. Big bullet is destroyed with one small bullet,... Read more

0
votes
Fixed

Overlapping preview when using negative UV H value

UI

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce1. Open attached project's scene "Overlapping preview".2. Select right image.3. Change in inspector Raw Image -&gt... Read more

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