Search Issue Tracker
ProjectSettings.assets can't be serialized
Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more
[InheritVelocity] A particle effect with Inherit Velocity set to anythin...
The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package2. Open 'Library' scene3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Moving object in scene view when GI views are enabled throws errors
To reproduce:1. Open attached project2. Open test scene3. Switch scene view from Textured to GI - Clustering4. Start moving sphere a... Read more
BounceThreshold reverts to two in play mode
To reproduce:1. Open attached project2. Open Settings scene3. Open PhysicsManager (Edit -> ProjectSettins -> Physics)4. Set th... Read more
HingeJoint: Changing the maximum angular limit of the joint breaks minim...
To reproduce:1. Create a hinge joint2. Enable Limits3. Open Limits fold out4. Set min value to 505. Set max value to 60Expected resu... Read more
HingeJoint documentation does not mention that Motor and
HingeJoint documentation does not mention that Motor and Spring support is mutually exclusive and that having them both enabled lead... Read more
Default Cylinder behaves like a Capsule
To reproduce:1. Create a Cylinder in any project2. Note that it starts with a Capsule colliderExpected result: The Cylinder behaves ... Read more
Asset name slides to the left
Have attached video a video showing that when trying to rename the Audio Mixer asset with the long name - the whole name slides to t... Read more
Creating editor failed: input objects must be of exact same type
To reproduce:1. Open attached project2. In Project view open editorfailbug folder3. Fold out the prefabs found there4. Select a coup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler crash on DynamicHeapAllocator::GetBlockPointer
- Indic languages are displayed incorrectly when using TextMeshPro or Legacy Text
- Importing HDRP Material and Transparent Samples causes Shader Graph warning in the Console
- Object Field Picker window shows incorrect number of hidden GameObjects and has same number for all fields
- GameObject shows visual corruption due to incorrect previous transform matrix while using Active SpaceWarp