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Crash when adding a parameter to a blend tree
Steps to reproduce : - import the project attached- create a new Animator Controller- create a new Blend tree and add a motion- assi... Read more
New Hierarchy Window - Child objects are not shown
NewHierarchy - ChildObjects are not shown. Maybe this is intentional design, but when selecting the "BackgroundAndSlider" option in ... Read more
Cursor flickers when dragging objects in the New Hierarchy Window
When dragging objects in the New Hierarcy Window in TransformSort mode, the cursor is flickering. In the attached video it is not po... Read more
plugin java installer won't install on IE11
-e: see title, works on other browsers and systems -repro:--publish the webinstaller test to web--uninstall any webplayer you have i... Read more
index < m_FloatCount is shown when running a scene with a blend tree wit...
Steps to repro:1. Open the project and the scene called "1"2. Press Play3. Observe the errors in the Console.These errors are caused... Read more
Unity crashes when trying to undo layer deletion in Animator
Steps to repro:1. Add a layer in the Animator2. Delete it3. Press ctrl-z4. Observe the crash or errors depending on your system: htt... Read more
Color Picker window refresh is bad
Color Picker window refresh is bad - please see attached video for details. To reproduce:- Create a project- Add a directional light... Read more
Build crashed failing to set a resolution when running in window mode
Steps to reproduce : - import the build attached- run in in window mode and the build will crash *Note :Full project can be found in... Read more
"About Unity..." window says '(c) 2013 Unity Technologies ApS'
"About Unity..." window says '(c) 2013 Unity Technologies ApS. All rights reserved.' Should it not be '2014'? Please see attached sc... Read more
Angry Bots crashes on WP8 when paused/resumed on level restart
Run angry bots on WP8, open up the menu, press restart and quickly press the windows button to pause the game. Return to game, quick... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS