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[DelayedTextField] Settings under terrain settings -> resolution get rev...
1. Create a new project 2. Add a terrain to it 3. Click on the terrain in the hierarchy view 4. Click on the terrain component -> se... Read more
Crash, when adding a box collider, then reverting to prefab
To reproduce: 1. Create a prefab without any colliders 2. Place an instance of the prefab in your scene 3. Add a box collider to the... Read more
Creating a prefab from a game object with a sprite and a cloth will caus...
Steps to reproduce : - import the project attached - open the scene "Crash" - drag the "Test Object" to the Project Browser and Uni... Read more
Screen.orientation changes cause a distorted frame
To reproduce: 1. Open the attached project (or create a new project with autorotation enabled and animated autorotation disabled) 2.... Read more
"Invalid portal index" in console, and occlusion does not work.
To reproduce: 1. Open attached project 2. Open the scene in it 3. Select a portal (named for the ones that error/do not) 4. Toggle... Read more
Audio does not start at the begining when streaming
To reproduce: 1. Download the project attached 2. Play scene "case1" 3. The audio streaming does not start at the begining of the cl... Read more
Reassigning parent through transform.GetChild(x).parent causes children ...
Steps to reproduce: 1. Create a project which has a gameObject as a parent of several other gameObjects. Write a script which re-ass... Read more
2D hinge joints teleport the object when entering play mode
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode Expected result: 2D hinge works just as 3D does Actual ... Read more
Tessellation breaks when moving the main camera in the scene
Steps to reproduce : - import the project attached - open the scene "aegweg" - have both scene view and game view in the layout - p... Read more
Flipping in negative X breaks child animation
Flipping in negative X breaks child animation in 4.3 - this flipping is common workflow in the 2D pipeline. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window