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Script component disappears from Inspector when changing the script asse...
Script component disappears when changing the script asset via the Object Selection window. Please see attached video for further de... Read more
AnimationCurve.MoveKey creates new keys when the animation has a positio...
To reproduce: 1. Open attached project 2. Open "scene" 3. Open animation window and select the main camera. "Anim" should be the cur... Read more
Unity crashes when blend tree tresholds are set in play mode
To reproduce: 1. Open attached project 2. Open scene testLevel 3. Enter play mode 4. Select "Kitty" and open the animator 5. Open th... Read more
Animation window freezes when user selects animation event
To reproduce: 1) Open the attached project and load 'Main' scene 2) Select the game object Kirby->Sprite. 3) Go to the Animation tab... Read more
Adding a polygon collider 2d on runtime via script is broken on builds
To reproduce: 1. Open attached project 2. Open scene "screen". It contains a sprite and a script that attaches a polygon collider 2d... Read more
MonoDevelop doesn't start - solved by overwriting glibsharpglue-2.dll
The problem is not with the Unity editor itself, but rather with the bundled Monodevelop with the initial install. I'm participating... Read more
Value returned by AudioSettings.outputSampleRate is wrong on Windows
To reproduce: 1. Open attached project 2. Open scene "BugRepro" 3. Enter play mode 4. Look at the console - the AudioSettings.output... Read more
Instantiate(gameObject.audio) as AudioSource causes crash
To reproduce: 1. Open attached project 2. Open scene "creatures" 3. Run - unity crashes with no bug report Removing the line "SXFau... Read more
WWW.GetAudioClip() can't handle files that contain '#' in their name
Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f76e01cd) Read more
MonoDevelop doesn't register a class from a referenced assembly
Steps to reproduce : - import the project attached - open the SubclassPostEffect.cs in Mono Develop - mouse over the PostEffectsBas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame