Search Issue Tracker
Can't attach to process on Mac/Tizen
-e 1) What happened Can't attach to process on Mac/Tizen 2) How can we reproduce it using the example you attached. To repro:1) Depl... Read more
Blend state's slider disappears after creating a new motion field
To reproduce:1. Create a new animation controller2. Double click it to open the animator window3. Right click -> Create state -&g... Read more
Slider gets messed up
Watch the screencast for reproduction steps:http://screencast.com/t/FxPklecYLF67 Read more
Some descriptions of animation transitions settings are missing from the...
To reproduce:1. Open the attached project2. Double-click on an animation controller3. Make a transition (if there's none)4. Click on... Read more
Several descriptions for animation clip settings are missing from the do...
1. Import the attached package2. Change the fbx type to Humanoid3. Open the Animations tab4. Notice "Events" and "Motion" at the bot... Read more
Animation tab in the fbx Import Settings differs accordingly to the anim...
Animation tab in the fbx Import Settings differs accordingly to the animation type. Therefore, not all options are documented:Animat... Read more
Import blendshapes setting is absent in 4.5 documentation
To reproduce:1. Click on an fbx2. In the Import Settings, there's a "Import Blendshapes" setting which is missing from the picture t... Read more
Selection does not change on the drop down menu in a 2D Directional ble...
Steps to reproduce : - import the project attached- create a new Animation Controller- create a new blend tree- assign 2 motions to ... Read more
Crash when adding a parameter to a blend tree
Steps to reproduce : - import the project attached- create a new Animator Controller- create a new Blend tree and add a motion- assi... Read more
New Hierarchy Window - Child objects are not shown
NewHierarchy - ChildObjects are not shown. Maybe this is intentional design, but when selecting the "BackgroundAndSlider" option in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject