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0
votes
By Design

Monitor choice ignored if higher resolution needed

Graphics - General

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Jun 02, 2014

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Version/s: 4.5.0f5

This occurs if you use a dual monitor system where your primary monitor has less resolution than your secondary monitor. If you try ... Read more

0
votes
By Design

Half of windowed player on each monitor

Graphics - General

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Jun 02, 2014

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Version/s: 4.5.0f5

While the Windows Standalone player is running on a dual-monitor system if it becomes windowed and its resolution matches the highes... Read more

0
votes
Fixed

Crash on iOS iPad only due to supposedly incorrect splash screen alterat...

iOS

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Jun 01, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open attached project in Unity Free2. Build and run on iOS3. Notice warnings in xcode>Images.xcassets!Asset Catal... Read more

2
votes
Fixed

[WP8] GUI.Button press is constatly called on emulator

WP8

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Jun 01, 2014

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Version/s: 4.3.4f1

To reproduce:1. Create a new script2. Add these lines to the script:"void OnGUI() {if (GUI.Button (new Rect (0, 0, 300, 100), "Press... Read more

0
votes
Fixed

Linux, Flash & xbox one runtimeplatform doc examples missing

Docs - Scripting Reference

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Jun 01, 2014

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Version/s: 4.3.4f1

-e: see title -repro: --got to http://docs.unity3d.com/ScriptReference/RuntimePlatform.LinuxPlayer.htmlhttp://docs.unity3d.com/Scrip... Read more

0
votes
Fixed

Crash when importing the Tropical Nature Pack

Terrain

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Jun 01, 2014

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Version/s: 5.0.0a10

Steps to reproduce : - create a new project and open the Asset Store- import the Tropical Nature Pack and Unity will crash *Note :Re... Read more

10
votes
Fixed

Box Collider 2D does not collide when its size is small (like 0.01)

Physics2D

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May 30, 2014

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Version/s: 4.5.0f6

Reproduced with:Unity Version 4.5.0f6 (fd4616464986) Resolution:4.5 includes the latest Box2D which fixes a number of issues, one of... Read more

0
votes
By Design

disabling/destroying a collider during a physics callback stops further ...

Physics2D

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May 30, 2014

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Version/s: 4.5.0f6

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that only one OnTriggerEnter2D method is called... Read more

1
votes
Fixed

Shader failure with OpenGL ES 3.0 on GLES3 enabled devices

Mobile Rendering

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May 30, 2014

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Version/s: 4.5.0f6

Reproduced on:Google Nexus 5 with Android 4.4.2Samsung Galaxy Note 3 (SM-N9005) with Android 4.4.2 Reproduced with:Unity Version 4.5... Read more

0
votes
Fixed

-e U_4_5_F6_release: critical: black screen when opengl es3

iOS

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May 30, 2014

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Version/s: 4.5.0f6

When deploying to iOS and having set Graphics level to OpenGL ES3 (or Auto and running on opengl es 3 device liuke ipad mini retina)... Read more

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