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Scripting API Search Box - Not possible to search through all API
Scripting API Search Box - Not possible to search through all API Repro 1. Set filter to Editor Classes (or anything else than Run... Read more
Lightmapping fails to start when the Editor allocated a lot of memory on...
Lightmapping breaks when GetAdaptersInfo is used with a buffer in >2GB address space, which can happen, since Unity is built with LA... Read more
Character controller falls through terrain on BB10
To repro: 1) Publish build to BB10. 2) "Drive" character to edge of cliff, jump, let go of joystick. 3) Once you land, continue to ... Read more
ModelImporter.animationType property is ignored when use it from script
No matter what I set (legacy, generic, humanoid) the rig property changes in the inspector but it does really nothing to the mesh so... Read more
Weird alignment when selecting an asset store package
Inspector alignment looks weird when selecting an asset store package in Project Browser. Please see attached screen shots for detai... Read more
Assigning a custom icon to a script causes a game object with the script...
Steps to reproduce : - import the project attached - open the scene and press play - click on the scene tab and drag selecting the... Read more
EditorUserBuildSettings.SwitchActiveBuildTarget() does not update build ...
SwitchActiveBuildTarget() switches the active build target but when used with a standalone target, does not update EditorUserBuildSe... Read more
[Crash] Unhandled crash with infinite loop in Shuriken sub-emitters
1. open attached project and load scene 2. enable sub emitters on particle system 'ps3' and select ps4 in birth option. Crash. Peo... Read more
[Lightmapping] "Bake Selected" ignores Lock Atlas setting
-e 'Bake Selected' ignores Lock Atlas setting 1) Open the attached project and load the "lightmaps" scene 2) Select the sphere 3) O... Read more
Using Draw Calls affects performance in 4.2
Steps to reproduce : - import the project attached in 4.1 - open LoadTest_UnityGUI and press play, wait for 10-20 seconds; write do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture