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Not Reproducible

Votes

9

Found in

4.2.0f2

Issue ID

550845

Regression

No

[Lightmapping] "Bake Selected" ignores Lock Atlas setting

Global Illumination

-

-e 'Bake Selected' ignores Lock Atlas setting

1) Open the attached project and load the "lightmaps" scene
2) Select the sphere
3) Open the 'Lightmapping' panel
4) Expand the 'Atlas' section on the Object tab and observe that the sphere is assigned lightmap index 1
5) Turn on 'Lock Atlas' on the Bake tab
6) Click 'Bake Selected'
7) When baking has completed and Unity has finished reimporting the light maps, select the sphere and check the Atlas section of the Object tab

Expected result:
As Lock Atlas is turned on, the atlas settings for the object should not have changed; the object should still be on lightmap index 1.

Actual result:
The atlas settings have changed; the object is now on lightmap index 0.

Comments (2)

  1. zibizz1

    May 05, 2015 13:39

    this still ocurr in 6.6.4

  2. bluebrain

    Jul 30, 2014 05:15

    This is still an issue in 4.5, we've discovered, and it's been a bit of a nightmare for us on a project over the past month.

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