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Unity displays empty string in console when the string has special chara...
When printing message with special characters Unity doesn't display the message in Editor-console, but you can see the message in Co... Read more
Locked inspectors aren't remembered between runs of Unity
Locked inspectors aren't remembered between runs of Unity Because the Inspector is used for practically everything, the ability to ... Read more
Dialogs open on wrong monitor in multi monitor setup (Windows)
Dialogs are opened on the main monitor. EXPECTED: Dialogs should open on the monitor with Unity's main window. REPRO: 1. Make sure... Read more
Terrain: trees should use the GO transform when placed on terrain
Since the Tree Creator was designed to only create trees over a certain size we need a way to be able to scale the trees after creat... Read more
AnimationState Wrap mode dropdown: "Clamp" should read "Once"
WrapMode.Once returns Clamp. Repro: 1- download, extract, and open attached project 2- select Main Camera 3- press play 4- observe ... Read more
Popup list is positioned incorrectly in Editor Window
To Reproduce: 1. Open tha attached project. 2. Go to Menu -> Popup Bug -> Open Window. 3. Select the "Second" -> "ten" subitem in th... Read more
We should collect FBX exporter errors and warning during conversion
Attached mesh looks corrupt when imported from FBX. FBX exporter gives a bunch of warnings and one error when exporting it. The erro... Read more
TextFields interfere in the editor
To Reproduce: 1. Open attached project and choose Window>Window Test 2. Click "Add Window" twice 3. Enter unique text in the six fi... Read more
Editing Layer names gives warnings prematurely
- Go to the layers pane - Edit one of the layer names. Name it '1' - Edit another. Name it '12'. - Observe that as soon as you type ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory
- Misaligned text in Preferences window > 2D > Animation, Asperite and Sprite Editor preferences
- Unable to Install ZivaRT Player deprecated package
- Inconsistent Label Popup UI in Package Manager
- All active Audio Sources play their Clips when the "Play On Awake" checkbox is enabled and Scene view Audio is unmuted