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Using Alt Tab from a standalone build will cause the buttons to remain p...
Steps to reproduce : - download the project attached - in the folder find Build.exe - press play and hold W - press Alt Tab - go ba... Read more
Web Player installers does not work on IE11 64 bit
When trying to install Unity Web player on a Windows8.1 machine, our installers does not install the ActiveX plugin for IE11. relat... Read more
[ImageFx/MRT] SetTargetBuffers seems to work only with forward path cameras
1 Open attached project 2 Open scene SetTargetBuffers 3 Press Play 4 Look at Game view - picture is normal 5 Press Play to stop 6 To... Read more
Renderer inspector sometimes shows material UIs in different order than ...
When assigning multiple materials to a renderer, the order they appear is different in the inspector than the material entries. Rep... Read more
AnimationSet.ReplaceClip causes code to be silently aborted
Steps to reproduce : - import the attached project - open lipsync.unity - look in NewBehaviourScript.cs, lines 38-40 - observe that... Read more
Gfx command not handled when using Syphon (4.2 regression)
Steps to reproduce : - import the project attached - open the scene SyphonServerAndClient - press play and notice and Unity will cr... Read more
Support Blender's mesh mask
Steps to reproduce : - open the .blend file from the attached project in Blender - select the Blender-blendshapes-testMesh node in ... Read more
Tabs freeze in MD4 after using auto-hide
Tabs freeze in MD4 after using auto-hide To reproduce: - Start MD4 - Go to the Unit Testing view - Enable/disable auto-hide for Sol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture