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Fixed in 4.3

Votes

0

Found in

4.3.0a1

Issue ID

551821

Regression

No

AnimationSet.ReplaceClip causes code to be silently aborted

Animation

-

Steps to reproduce :

- import the attached project
- open lipsync.unity
- look in NewBehaviourScript.cs, lines 38-40 - observe that after ReplaceClip is called, a mecanim trigger is set and a debug log message is printed
- enter play mode
- select character-test in the scene, and double-click the 'Animation Set' entry in the Animator to inspect the AnimationSet object
- observe that when the GUI buttons are clicked, the Animation Set updates, but the subsequent code does not run - the trigger is not set and the debug log message is not printed.

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