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Issue ID




Renderer inspector sometimes shows material UIs in different order than actual material entries

Inspector Framework


When assigning multiple materials to a renderer, the order they appear is different in the inspector than the material entries.

Repro steps:
1 Open attached project
2 Open "test" scene
3 Choose Main Camera in Hierarchy
4 Find Mesh Renderer in Inspector and notice that Material list(array) and List of Material's Objects(under Material list) has different order - see Capture.png

Expected results:
Materials in inspector should be in the same order as they appear in the material entries on the renderer component.

Actual results:
Materials appear in arbitrary order compared to the material entries on a renderer component.

Repros 4.1.0, 5.6.0f3, 2017.1b1 (pretty much since forever)

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