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0
votes
Fixed

RectTransforms that are LayoutElements in a LayoutGroup return a rect si...

UI

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Jun 02, 2014

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Version/s: 4.6.0b9

Steps to reproduce : - import the project attached- open the scene- press play and notice that the Layout Child object reports a rec... Read more

0
votes
By Design

Resizing a MyClass[] array in the inspector does not make the new elemen...

Scripting

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Jun 02, 2014

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Version/s: 4.6.0b9

To reproduce:1. Open the attached project. It contains a script with a serializable class that has 3 fields (bool int and float). Al... Read more

0
votes
Fixed

Maximizing and un-Maximizing Audio Mixer window throws recursive seriali...

Audio

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Jun 02, 2014

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Version/s: 5.0.0a10

- Have a Mixer selected in the Editor, so that you can see it in the Audio Mixer window- Maximize the Audio Mixer window- Un-maximiz... Read more

0
votes
Fixed

RectTransformEditor, Overridden prefab properties don't bolden

UI

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Jun 02, 2014

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Version/s: 4.6.0b10

We need to make RectTransform consistent with Transform, where we show with Bold all labels for values that have prefab override status Read more

0
votes
Postponed

Full resolution windowed player is not quite full resolution

Graphics - General

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Jun 02, 2014

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Version/s: 4.5.0f5

Attempting to run a Windows Standalone player in windowed mode at native monitor resolution actually runs at slightly lower resoluti... Read more

0
votes
By Design

Monitor choice ignored if higher resolution needed

Graphics - General

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Jun 02, 2014

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Version/s: 4.5.0f5

This occurs if you use a dual monitor system where your primary monitor has less resolution than your secondary monitor. If you try ... Read more

0
votes
By Design

Half of windowed player on each monitor

Graphics - General

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Jun 02, 2014

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Version/s: 4.5.0f5

While the Windows Standalone player is running on a dual-monitor system if it becomes windowed and its resolution matches the highes... Read more

0
votes
Fixed

Crash on iOS iPad only due to supposedly incorrect splash screen alterat...

iOS

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Jun 01, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open attached project in Unity Free2. Build and run on iOS3. Notice warnings in xcode>Images.xcassets!Asset Catal... Read more

2
votes
Fixed

[WP8] GUI.Button press is constatly called on emulator

WP8

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Jun 01, 2014

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Version/s: 4.3.4f1

To reproduce:1. Create a new script2. Add these lines to the script:"void OnGUI() {if (GUI.Button (new Rect (0, 0, 300, 100), "Press... Read more

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