Search Issue Tracker
By Design
Votes
6
Found in
4.3.0b5
Issue ID
569588
Regression
No
Moving a script to a different folder causes all scripts to recompile
To reproduce:
1. Open AppUnity project from case 569622.
2. Go to the Scripts folder
3. Move Currency.cs to Assets/Scenes.
It takes 5-10s while outputting this line to the log Non platform assembly:
/Users/stephankrohn/.local/share/Unity/4.3/Unity/PackageManager/
4.3.0.2/Unity.IvyParser.dll (this message is harmless)
And then it recompiles all the scripts.
This behaviour is designed. All the scripts should be recompiled after moving a script to a different place.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment