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Using arrows in text input fields cause navigation in scene rather than ...
1. load and run widget scene2. enter on of the text input fields and enter some text3. use arrows to navigate forward in text result... Read more
ConfigureVehicleSubsteps causes a hang if the parameters are bad (negati...
To reproduce:1. Open attached project2. Open Heavy vehicle scene3. Enter play modeExpected result: An error (or an exception) is thr... Read more
Mip maps of compressed PowerVR textures are generated
Steps to reproduce:1. Create a project and import a texture.2. Select imported texture to open import settings. If generating mip ma... Read more
Animation that changes the alpha of the Image does not render the change
Steps to repro:1. Open the attached project and the scene2. Press play3. Observe that the animation changes the alpha property of th... Read more
iOS Chrome docs focus on TOC
https://twitter.com/DevinReimer/status/471301579887640576 Read more
Cloth crashes the editor
To reproduce:- create a game object- add SkinnedMeshRenderer component- add a standard mesh to it (like sphere)- add cloth component... Read more
4.3 -> 4.5 project upgrade breaks Sprites on iOS
Most likely UVs are not regenerated Read more
Ctrl & Left Click & Drag in Scene view causes error
- Create a new project.- Add a plane to the hierarchy in the scene.- Save the scene.- Load the scene. (if you want to be sure, creat... Read more
Audio Profiler - Audio Source in Hierarchy is partly highlighted
Audio Source is only partly highlighted - please see attached screen shot for details. To reproduce:- Open attached project and laun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS