Search Issue Tracker
Canvas doesn't update position
Canvas doesn't update position when in the scene if change RendererMode from ScreenSpace - Camera to WorldSpace Repro:1. Add Canvas,... Read more
Moving through OffMesh links speeds up the agent
To reproduce:1. Open attached project2. Open 6_OffMeshTraverseSpeed scene3. enter play modeExpected result: Both Agents move at the ... Read more
"m_PathToGUID.count(goodPath) == 0" error when reimporting example project
Steps to reproduce : - import the "uGUI_Project_Beta_13"- reimport all and notice the error in the console Read more
WP 8.1 will not build&run if splash screen pictures are provided
Selecting a custom splash screen and build&running for Windows Phone 8.1 will throw this error:Exception: Deployment failed. Out... Read more
Moving states in Animator window reset all parameters
This causes triggers to fire if they were set at the begining of runtime. Steps to reproduce:1. Create a project which has a GameObj... Read more
Unity 4.5.0+4.5.1 does not show any new updates
1. Open unity 4.5.0f6 or 4.5.1f22. Click Help and Check for Updates3. Update window shows "The Unity Editor is up to date." Read more
Entering play mode changes selected transition
Currently selected transition becomes from AnyState to the state that the previous transition was leading when play mode was entered... Read more
Disabling button component no longer trigger animation transition with c...
To Reproduce:1. Open in b13, observe that disabling the button component doesn't trigger the transition to 'Disabled' state in anima... Read more
Text field scrolling on Text (Script) component is broken.
To reproduce:1. Open attached project2. Open "Fieldtest" scene3. Select Text game object (Canvas->Text)4. In Text (Script) compon... Read more
Loading streams to be played back looped does not work - gets stuck on t...
Steps to repro:1. Open the attached project and the scene2. Press play3. Each button presents a test case:1.) The ideal approach: St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping