Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
4.5.0a1
Issue ID
584903
Regression
No
[Camera/ImageFx] Having 2 cameras enabled, first one loses its screen overlay image effect
In the editor's scene there are two cameras.
First one has an attached image effect "Screen overlay" with a texture applied. Also, clear flags option is marked as "Skybox".
Second camera has no image effect, only clear flags option is set as "Depth only".
Enabling second camera, image effect on the first camera disappears.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
Add comment