Search Issue Tracker

1
votes
Fixed

The scene view camera moves slightly while holding down right mouse button

Scene/Game View

-

Jan 20, 2014

-

Version/s: 4.3.3f1

1. Open the attached project.2. Open the scene.3. Select the two game objects called 'Select me'.4. Focus the scene view and press F... Read more

0
votes
Fixed

[Textures][Cursors] Due to a wrong texture setting custom cursor isn't d...

-

Jan 20, 2014

-

Version/s: 4.3.2f1

Cursor had a wrong texture type (which was not marked as "readable"). Maybe we should log a more direct warning when that happens. t... Read more

0
votes
By Design

custom cursor doesn't apear in a built project

Deployment Management

-

Jan 20, 2014

-

Version/s: 4.3.2f1

To reproduce:1. Open attached project2. Build and runExpected result: The cursor appearsActual result: There's no cursor Read more

0
votes
By Design

Object references more than it should

Assets Management

-

Jan 20, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Open scene sample3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog"4. Press Ch... Read more

0
votes
Fixed

After deleting an EditorWindow script that had an open window, the windo...

IMGUI

-

Jan 20, 2014

-

Version/s: 4.3.3f1

1. Open the attached project2. Choose any layout (the current layout needs to be changed)3. Open the window (Window->TestWindow).... Read more

0
votes
Fixed

RenderTexture get's skewed without camera.ResetAspect() call

Camera

-

Jan 19, 2014

-

Version/s: 4.5.0a5

To reproduce:1. Open attached project2. enter play mode3. Change game view sizeExpected result: RenderedTexture also changes it's si... Read more

0
votes
Won't Fix

InteractiveCloth can't be disabled on Start()

Physics

-

Jan 19, 2014

-

Version/s: 4.3.2f1

Steps to repro:1. Open the project I attached and open a scene "clothpausetest"2. Press play. If you press space cloth freezes and i... Read more

119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

-

Jan 19, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Go to player settings. Make sure "Run In Background" is enabled3. Include the test scene and... Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

-

Jan 18, 2014

-

Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

0
votes
Fixed

Editing a Polygon Collider 2d in 3d view is broken when z position is not 0

2D

-

Jan 17, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open project repro2. Open scene "repro"3. Set the scene view to 3d4. Select "plr". It's a sprite with a polygon coll... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.