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Votes
0
Found in
4.6.0b10
Issue ID
612721
Regression
No
Canvas render order is based only on hierarchy order
To reproduce:
1. Create 2 uGUI images
2. Try to make one image go behind the other - your first instinct is to use the z Pos, that does not work. Then you look for something like order in layer (like with sprites), but such option does not exist.
Explanation:
To change the order via code you have to use Transform.SetAsFirstSibling, SetAsLastSibling or setSibling index.
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