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Creating a Tree object spawns error message
Creating a Tree game object spawns the following error in Console:"ArgumentException: Value does not fall within the expected range.... Read more
Refresh option for Trees and Detail Meshes are not working
- Create a terrain that has at least one tree painted on it- Change the Tree model somehow (add a new branch using the Tree Creator ... Read more
Palm tree prefab doesn't have a preview
- Import the Tree Creator package from the Standard Assets- Create a Terrain- In the Inspector for the Terrain, select the Place Tre... Read more
ArgumentException error when creating a new Tree using TreeCreator package
- Import the Tree Creator package from the Standard Assets- Go to GameObject -> Create -> Tree Result:ArgumentException: Value... Read more
Misleading error message when activating Floating licences on 4.3
When trying to activate a Floating serial on 4.3 (Any >4.5) error message appears saying: Serial long lease require Unity 4.0 or ... Read more
Minions stop doing damage to the player (2D regression?)
To reproduce:1. Download and import Unity Projects: 2D Platformer2. Let two minions push you from different sides (as shown in the a... Read more
"Auto configure connected anchor" is missing from manual documentation
in both hinge joint and configurable joint component manuals. Read more
Rect Transform shows tiled sprites outside the border
1. Drag a sprite to a scene view2. Add Rect Transform component to the sprite3. Notice that 4 sprites are displayed instead of one t... Read more
Manual screenshot of Fixed Joint component is missing 'enable collision'...
1. see manual for 'Fixed joint' and observe that the variable 'enable collision' is not present Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class