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Console displays "Lifecycle ERROR" and "NullReferenceException" errors a...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" Wait until the installation is c... Read more
Error “System.ArgumentException: Actual value False does not equal expec...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Platformer.unity” Scene3. Enter the Play Mode... Read more
[Multiplayer TPS Sample] Grenade launcher explosion misses the Player wh...
Reproduction steps:1. Open the attached “IN-135480” project2. Open the “[BB] Shooter” Scene (Assets/Shooter/TestScenes/[BB] Shooter.... Read more
Help boxes displayed in the "Generators" windows do not meet latest U6.5...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" When the installation is complet... Read more
UI Toolkit VisualElements render darker when a custom Shader Graph mater...
Steps to reproduce:1. Open the attached “IN-134952_MaterialBug.zip” project2. Open the “Document.uxml” asset in the Project window3.... Read more
ListView does not scroll when dragging the element up or down
How to reproduce:1. Open the attached “IN-135164” project2. Open Build Profiles3. Make sure “SampleScene” is present in Scene List4.... Read more
OS Notification Documentation is missing when following hyperlink in Not...
Steps to reproduce: Open up Hub Go to Settings and open the "Notifications" tab Click on the "Documentation" hyperlink that's inside... Read more
Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 whe...
How to reproduce: Create and open a new project Create a new Canvas → Image GameObject Set “UI Scale Mode“ to “Scale With Screen Siz... Read more
Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a ...
How to reproduce:1. Open the attached “IN-132800” project2. Observe the crash Reproducible with: 2023.1.0a10, 6000.0.68f1, 6000.3.10... Read more
VFX instances fail to batch when Set Lifetime is disabled
How to reproduce:1. Open the attached "IN-130682" project2. Open the "VFX Test" Scene3. Open the Frame Debugger window (Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field