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Unity crashes on a project with unsafe ECS code when unpausing play mode
How to reproduce: 1. Open the user's project 2. Enter play mode 3. Unpause play mode Expected result: Editor keeps working Actual r... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more
Events sent through a ScriptableObject fail to trigger the VFX Graph whe...
How to reproduce: 1. Open the project “IN-89679_ScriptableObject” 2. Click on File → Build and Run 3. Observe the Cube Expecte... Read more
[ECS] Static Objects' positions are incorrect when they are Converted To...
How to reproduce: 1. Open the user's project 2. Press Play ~ Inspect objects positions ~ 3. Build a Standalone application and run i... Read more
ArgumentException is thrown when using SystemAPI.Query with a generic co...
Reproduction steps: 1. Open the attached “repro.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Pla... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce: 1. Open the attached project "NanoshroomiaUnity.zip" 2. Select BacteriaTest>SibSubScene>Entity(59:1) in the Hier... Read more
Optimize first-frame performance
When spawning 100,000 objects, a first-time CPU spike happens as entities rendering processing happens on the first frame. [https... Read more
[Platforms][iOS] Version and Build values are not overwritten in Xcode p...
Steps to reproduce: 1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip") 2. Create a new Buil... Read more
The base system does not run when subclassing a system and the assembly ...
How to reproduce: 1. Open the attached “My project.zip“ project 2. Enter Play Mode 3. Observe the Console Expected result: “SU... Read more
Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...
How to reproduce: 1. Open attached project "Case_1262093" 2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used