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0
votes
Fixed

Unity crashes on a project with unsafe ECS code when unpausing play mode

Package: Entity Component System (ECS)

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Jul 21, 2018

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Version/s: 0.0.12-preview.8

How to reproduce: 1. Open the user's project 2. Enter play mode 3. Unpause play mode Expected result: Editor keeps working Actual r... Read more

0
votes
Won't Fix

[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...

Package: Entity Component System (ECS)

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Feb 05, 2020

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Version/s: 0.8.0-preview.8

Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more

0
votes
Active

GameObjects created by ISystem.OnCreate does not get destroyed when unlo...

Package: Entity Component System (ECS)

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Dec 20, 2024

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Version/s: 1.3.8 - Entities

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene1.unity” Scene 3. Enter the P... Read more

0
votes
Won't Fix

[ECS] Static Objects' positions are incorrect when they are Converted To...

Package: Entity Component System (ECS)

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Sep 03, 2019

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Version/s: 0.1.1 - preview

How to reproduce: 1. Open the user's project 2. Press Play ~ Inspect objects positions ~ 3. Build a Standalone application and run i... Read more

0
votes
Active

Error "MissingFieldException: Field not found: UnityEditor.EditorGUI/Rec...

Package: Entity Component System (ECS)

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Jan 10, 2025

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Version/s: 1.3.8 - Entities

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Main.unity” Scene 3. In Hierarchy, click th... Read more

0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

Package: Entity Component System (ECS)

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Apr 18, 2023

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Version/s: 1.0.0

How to reproduce: 1. Open the attached project "NanoshroomiaUnity.zip" 2. Select BacteriaTest>SibSubScene>Entity(59:1) in the Hier... Read more

0
votes
Won't Fix

Optimize first-frame performance

Package: Entity Component System (ECS)

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Aug 04, 2023

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Version/s: 7000.0.0a1

When spawning 100,000 objects, a first-time CPU spike happens as entities rendering processing happens on the first frame. [https... Read more

0
votes
Won't Fix

[Platforms][iOS] Version and Build values are not overwritten in Xcode p...

Package: Entity Component System (ECS)

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Jun 25, 2021

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Version/s: 0.10.0-preview.10

Steps to reproduce: 1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip") 2. Create a new Buil... Read more

0
votes
Won't Fix

Runtime data not shown when using Main Menu/Assets/Properties Unity shor...

Package: Entity Component System (ECS)

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Feb 05, 2024

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Version/s: 1.0.16 (Patch 4), 1.2.0-pre.6 - Entities

How to reproduce: # Open the project "IN-67880_EntitiesPropertiesWindowIssue" # Open the “SampleScene” scene # From the Hierarchy w... Read more

0
votes
Fixed

Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...

Package: Entity Component System (ECS)

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Jul 10, 2020

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Version/s: 0.8.0 - preview.8

How to reproduce: 1. Open attached project "Case_1262093" 2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - pr... Read more

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