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Fix In Review for 1.2.X

Votes

0

Found in [Package]

1.2.0-pre.4 - Entities

2024.1.0a1

Issue ID

ECSB-810

Regression

Yes

All sections of the Subscene are streamed when the project is configured to stream the Subscene in small portions

Package: Entity Component System (ECS)

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scene/Game.unity” Scene
3. Enter the Play Mode
4. Move around by using arrow keys

Expected result: Subscene is streamed in small portions
Actual result: Subscene is streamed all at once

Reproducible with: 1.2.0-pre.4 (2022.3.16f1)
Not reproducible with: 1.1.0-pre.3 (2022.3.16f1)
Could not test with: 1.2.0-exp.3 (2022.3.16f1) (Loading Entity Scene failed because the entity header file couldn't be resolved)

Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Notes:
- Reproduces with Windows Standalone Player
- Reproduces in Play Mode
- Reproduces with Android Player
- Requires deleting the library folder after changing the Entities version, otherwise, entering the Play Mode or building the project will present errors or incorrect output

  1. Resolution Note (fix version 1.2.X):

    There was a regression in Entities 1.2.0 which caused the bounding volumes of subscene sections to be incorrect. As your project used distance-from-bounding-box to stream sections in and out, this explains the problem you were seeing. The fix will appear in a forthcoming Entities package release.

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