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Fixed
Fixed in 1.2.X, 7000.0.0a1
Votes
0
Found in [Package]
1.2.0-pre.4 - Entities
7000.0.0a1
Issue ID
ECSB-810
Regression
Yes
All sections of the Subscene are streamed when the project is configured to stream the Subscene in small portions
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scene/Game.unity” Scene
3. Enter the Play Mode
4. Move around by using arrow keys
Expected result: Subscene is streamed in small portions
Actual result: Subscene is streamed all at once
Reproducible with: 1.2.0-pre.4 (2022.3.16f1)
Not reproducible with: 1.1.0-pre.3 (2022.3.16f1)
Could not test with: 1.2.0-exp.3 (2022.3.16f1) (Loading Entity Scene failed because the entity header file couldn't be resolved)
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproduces with Windows Standalone Player
- Reproduces in Play Mode
- Reproduces with Android Player
- Requires deleting the library folder after changing the Entities version, otherwise, entering the Play Mode or building the project will present errors or incorrect output
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Resolution Note (fix version 1.2.X):
There was a regression in Entities 1.2.0 which caused the bounding volumes of subscene sections to be incorrect. As your project used distance-from-bounding-box to stream sections in and out, this explains the problem you were seeing. The fix will appear in a forthcoming Entities package release.