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0
votes
Fixed

[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work

Package: Scriptable Render Pipeline Lightweight

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May 12, 2019

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Version/s: 5.7.2

Steps to repro:1. Create a new project2. Import LWRP3. Create a new particle system4. Change "Texture Sheet Animation" Mode to Sprit... Read more

0
votes
Fixed

[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...

Package: Scriptable Render Pipeline Lightweight

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Apr 16, 2019

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Version/s: 5.7.2

How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

0
votes
Fixed

[LWRP] Editor Previews break in Play Mode if VR is enabled

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2018

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Version/s: 4.0.0

Steps to reproduce:1. Create a new project with LWRP for VR template2. Enable VR and packages if they haven't been enabled automatic... Read more

0
votes
Won't Fix

Game Camera is not always used when using ExecuteBeforeCameraRender's "c...

Package: Scriptable Render Pipeline Lightweight

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Dec 13, 2018

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Version/s: 4.6.0

Steps to reproduce:1. Open User-supplied project2. Move the scene around3. Exit Play mode, in "Main Camera" object's Planar Reflecti... Read more

1
votes
Won't Fix

[LWRP] Lightmaps of dynamically instantiated prefabs are broken in Player

Package: Scriptable Render Pipeline Lightweight

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Dec 07, 2018

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Version/s: 2.0.6

Steps to reproduce:1. Open the attached project2. Open SampleScene3. Enter Play mode and take note how the baked scene looks (PlayMo... Read more

8
votes
Fixed

[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project2. In the Project tab, select the "... Read more

0
votes
Fixed

[iOS] 2019.1 LWRP _AdditionLightsPosition index out of boundary due to i...

Package: Scriptable Render Pipeline Lightweight

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Aug 19, 2019

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Version/s: 5.16.1

LWRP(5.16.1) _AdditionLightsPosition index out of boundary due to invalid value of unity_LightIndices occasionally (More details att... Read more

0
votes
Fixed

[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...

Package: Scriptable Render Pipeline Lightweight

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Sep 16, 2019

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Version/s: 7.1.1

NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce:1. Create a new Project2. Install Window >... Read more

2
votes
Not Reproducible

[SRP | Terrain] Lightweight_RenderPipeline fails to upgrade materials on...

Package: Scriptable Render Pipeline Lightweight

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Feb 02, 2018

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Version/s: 2.0.0

This is a problem when transitioning non-SRP projects with terrains to SRP.1) You have a non-SRP project with a terrain that has spl... Read more

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