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Joints appear at different positions when the prefab is added from a sub...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/8. Joints and Motors/Joints - Single Ragdoll.uni... Read more
Physics Shape incorrectly generates collision edges when the Geometry is...
How to reproduce: 1. Open the “dots-bug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view Ex... Read more
"The managed function `UnityEngine.SystemInfo.get_processorType()' is no...
How to reproduce: 1. Open the attached "IN-95922" project 2. Open the "SampleScene" 3. Open the Build Profiles window, ensure the... Read more
Raycasts fail to detect child colliders when Static Entities are shifted...
Reproduction steps: 1. Open the attached “IN-94910” project 2. Open the “Scenes/Test” Scene 3. Enable only the “NoneChild” GameOb... Read more
Inconsistent collisions when GameObject moves at different velocities
How to reproduce: 1. Open the attached “IN-97135” project 2. Open the “SampleScene” and make sure “New Sub Scene” is enabled 3. E... Read more
Ragdoll's joints disconnect when exceeding 1638 ragdolls in Scene
How to reproduce: 1. Open the project “IN-97515_PhysicsSamples“ 2. Enter Play Mode 3. Observe the Game View Expected result:... Read more
The depenetration velocity differs when comparing Unity Physics to PhysX
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Intersection Test.unity” Scene 3. Enter the... Read more
All about bugs
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Latest issues
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