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Found in [Package]

1.4.0-exp.2 - Physics

Issue ID

ECSB-1704

Regression

No

The depenetration velocity differs when comparing Unity Physics to PhysX

Package: Unity Physics

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/Intersection Test.unity” Scene
3. Enter the Play Mode
4. Observe the Sticks on the right and the sticks on the left

Expected result: Sticks on the left and right behave the same
Actual result: Sticks on the right get high velocity and fly away

Reproducible with: 1.3.14 (6000.1.0f1), 1.4.0-exp.2 (2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3)

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Discussions thread: [https://discussions.unity.com/t/unity-physics-has-poor-handling-of-intersections-compared-with-physx-please-fix/1642250|https://discussions.unity.com/t/unity-physics-has-poor-handling-of-intersections-compared-with-physx-please-fix/1642250|smart-link]

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