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Capsule has angular velocity when it shouldn't
Steps to reproduce : - import the project attached - open the scene "Test" - press play and notice capsule has angular velocity whe... Read more
Scene is not loaded in iPhone5
To reproduce: 1. Open the attached project 2. Build and run for iPhone 5/5c/5S 3. Click on the second hexagonal button 4. Click free... Read more
Animation speed in between blend is inconsistent
To reproduce: 1. Open the attached project 2. Open scene MecanimSpeedBug 3. Seelct the "EscortVehicle01_REF" in scene, set it's "Mov... Read more
NullReferenceException when adding an Empty Space from a Layout Group
Steps to reproduce : - create a new project - create a canvas - go to Component > UI > Layout > Horizontal Layout Group and add it ... Read more
Comparing an instance with 'null' and using ISerializationCallbackReceiv...
To reproduce: 1. Open the attached project 2. Run the test scene 3. Observe errors 4. Stope the scene 5. Note that even more errors ... Read more
Application crashes when game is run on some android devices with OpenGL...
Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduc... Read more
Unable to re-activate when floating license has reached max installs an...
Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds Repro: 1. ... Read more
uGUI - UI.RawImage has a missing interface for assigning a Texture
Steps to reproduce : - create a new project - import the script attached and notice that the "mainTexture" property is read-only Read more
Unable to re-activate when floating license has reached max installs on...
Unable to re-activate when floating license has reached max installs on Mac Repro: 1. on Mac - Launch Unity editor and activate f... Read more
Unable to stop Particle system in distance mode
To reproduce: 1) Download and open project 2) Load scene "Prticle Test" 3) Play the scene 4) Press the button "Stop Particle Distan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field