Search Issue Tracker
By Design
Votes
0
Found in
4.3.0f1
Issue ID
572374
Regression
No
When an animated object has two child objects with the same name you cannot add both of them to parents animation controller
To Reproduce:
1. Open attached Rainbow_Factory project
2. Open _Scene scene
3. Under COW object there's a cow object. Duplicate that cow object
4. Create animator controller for COW object
5. Add one of the cow's transform curve to COWs animator controller
6. Add the other cow's same transform curve to COWs animator controller
Expected results: A new cow transform curve appears
Actual results: there's only one cow transform curve
By design: Animation system does not support object that have exactly the same name and path. This is a known limitation and we dont expect to change that soon.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment