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Animation Layer name is not used in the hash of a state under a sub-stat...
To reproduce: 1. Open any project 2. Create a new animation state machine 3. Create a new layer 4. In the new layer create a state ... Read more
GetNameOfFocusControl doesn't update
Steps to reproduce : - import the project attached - open the scene and press play - click in the text field and notice the label s... Read more
In scripting reference when you click on a link to open it in new tab it...
n scripting reference when you click on a link to open it in a new tab, the new tab opens in the current location, not in the locati... Read more
A sound does not loop if it was just loaded before being played
To reproduce: 1. Open Unity Test Project 2. Open TestScene 3. Inspect the script ApplicationController - source.loop is set to true ... Read more
[Layout] There are very confusing discrepancies between Animation Curves...
Steps to reproduce : - see attached print screen - the naming is not consistent - The AABB belongs to the Skinned Mesh Renderer, bu... Read more
Scale transform is marked yellow in the Inspector although
Steps to reproduce : - add position and rotation curves to a new animation - see in the Inspector all 3 transforms are marked yello... Read more
Offmesh link drop arrow is not connected to navmesh with big heights
To reproduce: 1. Open project 4.3_ET_AI 2. Open scene offmeshlink generation 3. Notice that drop arrow length is not long enough for... Read more
Enabling "OffMeshLink Generation" results in navmesh display glitch
To reproduce: 1. Open project 4.3_ET_AI 2. Open scene Multiple levels 3 Select last plane in Level object 4. Change "OffMeshLink Gen... Read more
If MonoBehaviour.OnAudioFilterRead is implemented no sound is played on ...
Steps to reproduce: 1. Create a project which has a sound constantly playing in a scene. Attach MonoBehaviour script which implement... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name is not updated when clicking on a different element after entering name in the Inspector
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode