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uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to AutomaticRun the project on device - uGUI elements will... Read more
Obsolete API upgrade error does not disappear if script containing obsol...
Steps to reproduce:1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major v... Read more
In Flash the cos() and sin() functions in vertex shaders are
Steps to reproduce:1. Open attached project and open the scene "SinCosBug_scene".2. Look at the two curves in the scene. The top one... Read more
RectConstraint component produces extreme button stretch and sometimes e...
1. Open scene in attached project2. Move one of the button x-axis anchor points around and the button streches to very large valures... Read more
NavMesh is generated incorrectly if HeightMesh is enabled
Steps to reproduce:1. Create a project which has uneven terrain2. Create a NavMesh for the terrain with HeightMesh enabled3. NavMesh... Read more
Universal: Lightmapped Standard shader too bright
When lightmaps are used, objects which are lightmap static and use the new Standard shader are brighter than with legacy shaders, es... Read more
Add RectConstraint to a gui object produces nullReferenceException
1. in an empty 2D scene, create a button2. add component RectConstraint Result: console responds with NullReferenceException: Object... Read more
Inspector preview of audio file does not properly update after import se...
Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more
uGUI system does not properly align fonts of different sizes by the font...
1. Open attached project and open scene2. Observe how, when the texts have different font sizes, their baseline does not match. What... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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