Search Issue Tracker

1
votes
Won't Fix

In Flash the cos() and sin() functions in vertex shaders are

Shaders

-

Mar 06, 2014

-

Version/s: 4.3.3f1

Steps to reproduce:1. Open attached project and open the scene "SinCosBug_scene".2. Look at the two curves in the scene. The top one... Read more

0
votes
Fixed

RectConstraint component produces extreme button stretch and sometimes e...

UI

-

Mar 06, 2014

-

Version/s: 4.6.0b3

1. Open scene in attached project2. Move one of the button x-axis anchor points around and the button streches to very large valures... Read more

0
votes
Fixed

NavMesh is generated incorrectly if HeightMesh is enabled

AI

-

Mar 06, 2014

-

Version/s: 4.3.3f1

Steps to reproduce:1. Create a project which has uneven terrain2. Create a NavMesh for the terrain with HeightMesh enabled3. NavMesh... Read more

0
votes
Fixed

Universal: Lightmapped Standard shader too bright

Shaders

-

Mar 06, 2014

-

Version/s: 5.0.0a1

When lightmaps are used, objects which are lightmap static and use the new Standard shader are brighter than with legacy shaders, es... Read more

0
votes
Fixed

Add RectConstraint to a gui object produces nullReferenceException

UI

-

Mar 06, 2014

-

Version/s: 4.6.0b3

1. in an empty 2D scene, create a button2. add component RectConstraint Result: console responds with NullReferenceException: Object... Read more

0
votes
Fixed

Inspector preview of audio file does not properly update after import se...

Audio

-

Mar 06, 2014

-

Version/s: 5.0.0a1

Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more

0
votes
Postponed

uGUI system does not properly align fonts of different sizes by the font...

UI

-

Mar 06, 2014

-

Version/s: 4.6.0b3

1. Open attached project and open scene2. Observe how, when the texts have different font sizes, their baseline does not match. What... Read more

0
votes
Fixed

Dynamic lights do not work on material with fixed function shader with t...

Shaders

-

Mar 05, 2014

-

Version/s: 4.3.2f1

This is reproducible in OpenGL and OpenGL ES. Everything works fine in DirectX. Reproduced with:Unity Version 4.3.2f1 (0517a5ae8669)... Read more

0
votes
Fixed

Mecanim animator transitions are lost/changed on upgrade to 5.0

Animation

-

Mar 05, 2014

-

Version/s: 5.0.0a1

To reproduce:1. Open project "REPRO" with 4.3.4f12. In the project navigate to Avatar > AvatarCTRL and open the animator window, ... Read more

0
votes
Fixed

Can't paste text into the license window and the asset store

Editor - Other

-

Mar 05, 2014

-

Version/s: 5.0.0a1

To reproduce:1. Open any project2. Open the asset store3. Try pasting some text into the search box or the sign up field - it's not ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.