Search Issue Tracker
Won't Fix
Votes
0
Found in
4.3.0b5
Issue ID
568210
Regression
No
[Layout] There are very confusing discrepancies between Animation Curves and Inspector in Normal mode
Steps to reproduce :
- see attached print screen
- the naming is not consistent - The AABB belongs to the Skinned Mesh Renderer, but it's not obvious from the name of the curve - except the icon
- the AABB is named Bounds in the Inspector
- the Projection is a drop down in the Inspector, but it's a Bool in the Animation Window.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment