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0
votes
By Design

Pivot rotation is offset when using an additive animation

Animation

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Jun 27, 2014

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Version/s: 4.6.0b10

1. Open attached project2. Open scene "test anim on cursor"3. Press play4. Object will be offset by 90 degreeWorkaround: set normali... Read more

1
votes
Postponed

Internal compiler error when trying to construct a dictionary of generi...

Mono

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Jun 27, 2014

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Version/s: 4.5.1f3

To Reproduce: 1. Open the attached, notice that as long as this line:'new Dictionary<p<object, object>, object>();'exist... Read more

0
votes
Fixed

Symbols (PDB) no longer being shipped for non-Development Windows

Deployment Management

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Jun 26, 2014

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Version/s: 4.5.1f3

Under previous versions of Unity the Windows Standalone player came with a .PDB file containing debug symbols for all variations of ... Read more

0
votes
Fixed

Unity 4.5 build creates two references for a WP8 plugin

WP8

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Jun 26, 2014

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Version/s: 4.5.1p2

To reproduce:1. Open attached project. It contains a plugin and a scene that uses the plugin.2. Build the project for wp8 (include t... Read more

0
votes
Fixed

UI rendering of animator window is broken on mac

Animation

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Jun 26, 2014

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Version/s: 5.0.0a14

UI rendering of animator window is broken on mac 1. create a simple controller on a mac (10.9) make a few states and transitions2. t... Read more

0
votes
Fixed

Depth/DepthNormals textures sometimes use Linear texture filtering

Camera

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Jun 26, 2014

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Version/s: 4.5.1f3

Depth & DepthNormals built-in textures sometimes (e.g. in forward rendering) use bilinear filtering, which is wrong. Due to the ... Read more

0
votes
Fixed
0
votes
Fixed

Editor crashes complaining about malformed shader

Shaders

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Jun 26, 2014

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Version/s: 5.0.0a14

Open project from attached test_ao_water.zip file in Unity 5.0. It would complain about not being able to move a temp file and the o... Read more

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