Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.3.0f1
Issue ID
573029
Regression
No
Wrong behaviour of "Add curve" in "Animation" window when object has few same colliders
Wrong behavior of "Add curve" in "Animation" window when object has few same colliders
2) How can we reproduce it using the example you attached
1 Create new project
2 Create sphere and add second and third SphereCollider to it (see attached image)
3 Open Animation window and choose sphere in the Hierarchy
4 In Animation window - press Add curve, notice 2 SphereColliders present
5 Try to unfold one SphereCollider -
Result: both SphereColliders are unfolded and second SphereCollider has all items duplicated (see attached image)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment