Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.3.0f1
Issue ID
573029
Regression
No
Wrong behaviour of "Add curve" in "Animation" window when object has few same colliders
Wrong behavior of "Add curve" in "Animation" window when object has few same colliders
2) How can we reproduce it using the example you attached
1 Create new project
2 Create sphere and add second and third SphereCollider to it (see attached image)
3 Open Animation window and choose sphere in the Hierarchy
4 In Animation window - press Add curve, notice 2 SphereColliders present
5 Try to unfold one SphereCollider -
Result: both SphereColliders are unfolded and second SphereCollider has all items duplicated (see attached image)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment