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0
votes
Fixed

[Multi Display] Application becomes unresponsive in fullscreen mode if m...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0p1

To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more

0
votes
Fixed

[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...

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Jul 11, 2022

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Version/s: 2021.2.9f1, 2021.3.0f1

Reproduction steps:1. Open the user's "vpe-rock.zip" project2. Open the Build Settings and change Architecture to "Intel 64-bit" or ... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

0
votes
By Design

Width of the foldout gets shrunk when EditorGUILayout.Space is used with...

IMGUI

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Mar 13, 2021

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Version/s: 2019.4, 2020.2, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the top bar menu select Tools > FoldoutHeaderGroupBug3. In the Foldout ... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Won't Fix

[UnityScript] Error in Mono Develop when trying to add Debug.Log

CodeEditors

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Mar 26, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more

1
votes
Fixed

ParticleSystemRenderer::BakeMesh method throws out-of-bounds arguments e...

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: Import the attached “MeshResizeVerticesBug” Unity Package file to a new Unity project Enter the Play Mode in the “... Read more

0
votes
Duplicate

[Editor] Crash on ImmediatePtr when exiting Play Mode

Scene Management

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May 27, 2021

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Version/s: 2018.4, 2018.4.26f1

How to reproduce:1. Open the attached project "RoguelikeCardGame.zip"2. Press Play3. Press Play again to stop the Play Mode Expected... Read more

1
votes
Fixed

GameObject position changes during transitions in Timeline preview

Animation

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Nov 27, 2020

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Version/s: 2020.1, 2020.1.13f1, 2020.2, 2021.1

Reproduction steps:1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame"2. In Hierarchy window, select "Timeline"... Read more

0
votes
Won't Fix

Selecting a Prefab behind a canvas selects child gameObject instead of p...

Scene/Game View

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Apr 13, 2018

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Version/s: 5.6.3p2

Steps to reproduce:1. Download and open the latest attached project(oc link)2. Select one gameobject in the scene view3. Position vi... Read more

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