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There is no obsolete message for LightmapsMode.Directional (and Dual) an...
To Reproduce: 1. Import the attached package in b1.2. Notice that `UnityEngine.LightmapsMode' does not contain a definition for `Dir... Read more
Japanese characters are not displayed when the new InputField on Mac
Steps to reproduce : - create a new project- create a new Input Field- change the language to Japanese- press play- start typing and... Read more
Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading ... Read more
The lightmapping property is not converted correctly when upgrading from...
To reproduce this bug: 1. Import case_628225 package into Unity 4.x2. Open 'SimpleScene'3. Select SimpleDoorG->Spotlight in the h... Read more
Dragging anything into Audio Mixer area gets a NullReferenceException
To reproduce:1) Create new project2) Create an Audio mixer and a random asset of other type3) Open Audio Mixer window4) If you try t... Read more
uGUI Text appears blurry in a pixel-perfect canvas without Direct3D 11 e...
How to reproduce:1. Open the attached project2. Open FontProblemScene ( Project has Game Object with GUIText component and Canvas wi... Read more
Skybox changes don't appear on reflection probes
Steps to repro:1. Open the attached project and the scene2. Press play Skybox changes don't appear on reflection probes. Obviously r... Read more
In run-mode, modify color of ui image by animation is inoperative.
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Notice that animation on UI Image component doesn't change co... Read more
Grid Layout Group does not work correctly if the Start Axis is set to Ve...
To reproduce the bug: 1. Open the attached project2. Open 'Main' scene3. Press play4. Notice that the Grid Layout Group with Vertica... Read more
[Mesh]Changing the 'mesh.vertices' of a mesh of a mesh filter through an...
When changing the 'mesh.vertices' of a mesh of a mesh filter through an editor extension, undo fails to work. When the vertex array ... Read more
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