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Unable to move sprite when zoomed very far
When trying to move sprite with 2D gizmo when the scene view is zoomed very far, it insist on rotating instead. 1. Open new project... Read more
Console errors thrown despite cached GameObjects that Undo properly
Steps to reproduce : - open the project attached - open the scene "level" - go to Window -> FindReplaceTagsLaybers - click Find - c... Read more
[Hang] High particle lifetimes and prewarm causes unity to hangup when e...
To reproduce: 1. Create a new object and attach a particle system to it 2. Set the lifetime of the particles to 50000 3. Enable prew... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more
Can't stream wav file from web server using WWW
Steps to reproduce : - import the project attached - open the scene - press play and notice the sound is popping and then dying Read more
Continuous Collision Detection does not work properly on rigidbodies wit...
To reproduce: 1. Open the attached project 2. Run the "Test" scene 3. Click on spheres 4. The top sphere bounces from the mesh colli... Read more
OnTriggerStay2D is called not properly
To reproduce: 1. Open the attached project 2. Run the "scene1" 3. Move Jane object using arrow keys so that it collides with a "Trap... Read more
Animator progress bars are broken
0. Open "Scene". 1. Make sure the Animator window is open. 2. Select the game object "Button" so that its Animation controller graph... Read more
[VCS] Unable to delete files in the project window when perforce is disc...
To reproduce: 1. Set up perforce 2. Create a project in perforce workspace 3. In Edit > Project Settings > Editor set up perforce ... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce: 1. Open the attached project (TestProjectSettings.zip) 2. Notice serialization error in the console 3. Clear this erro... Read more
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