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0
votes
Fixed

Cannot evaluate methods which have string parameters when debugging

CodeEditors

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Aug 28, 2014

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Version/s: 4.6.0b17

1. Open the attached project. 2. Add a breakpoint in line 9 (Repro.cs), attach, click 'Test\Launch Repro' in menu bar. 3. Try Evalua... Read more

0
votes
Not Reproducible

Applying "Convex" on mesh collider causes crash

Physics

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Aug 28, 2014

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Version/s: 5.0.0b1

To reproduce:1. Attach a mesh collider to a camera2. Toggle "Convex"3. Unity crashes Regression since 5.0.0a16 Read more

0
votes
Postponed

Public inspector fields can't separate between identically named scripts...

Inspector Functionality

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Aug 28, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the project in 'repro.zip' and goto 'reproScene'. 2. Notice that there are two 'TestScript' named scripts in the proj... Read more

0
votes
Not Reproducible

Unity crashes when opening a scene with a model that has Keyframe Reduct...

Animation

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Aug 28, 2014

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Version/s: 5.0.0b1

Unity crashes when opening a scene containing a model that has it's animation type set to legacy and the Anim. Compression set to "K... Read more

0
votes
Fixed

"Resolution and Presentation" settings are missing on Windows Store Apps...

Windows Store Apps

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Aug 28, 2014

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Version/s: 4.5.3f3

WSA beta group thread:https://groups.google.com/a/unity3d.com/forum/#!topic/unity-windows-store-beta/f2GAucOSGOs In player settings,... Read more

0
votes
Fixed

Problems with CursorLockMode.Confined in Editor

Scripting

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Aug 28, 2014

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Version/s: 5.0.0b1

To reproduce:1) Create new project2) Add C# script which would have this in Start() function:Cursor.lockState = CursorLockMode.Confi... Read more

4
votes
Fixed

UI Child (prefab) graphics are visible when the parent is disabled if it...

UI

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Aug 27, 2014

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Version/s: 4.6.0b17

How to reproduce:1. Open the attached project2. Open "test" scene( there is Panel ( with "Vertical group layout" component) it has t... Read more

0
votes
Fixed

Audio output selection window doesn't show all created child groups

Audio

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Aug 27, 2014

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Version/s: 5.0.0b1

How to reproduce:1. Open the attached project2. Open "AudioBug" scene (where Audio Source component is added to Directional Light, N... Read more

1
votes
Not Reproducible

Standalone builds failing with Editor scripts nested inside of Standard ...

Scripting

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Aug 27, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Notice Editor folder being in: Standard assets/Some Package/Editor folder3. Tr... Read more

0
votes
Fixed

The "#include" directive doesn't take the #ifdef/#endif into account for...

Shaders

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Aug 27, 2014

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Version/s: 4.5.1f3

The preprocessor doesn't take into account the #if/ifdef guards for the #include directives which makes the material keywords/multic... Read more

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