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You can export empty package
You can export empty package 2) How can we reproduce it using the example you attached1 Create new project2 Select Assets folder and... Read more
Zooming in the animation window doesn't work
Steps to reproduce : - create a cube- in the Animation Window create an animation for it- switch to curves- try to zoom using ctrl+s... Read more
Framing on the cursor in animation Preview doesn't work
Framing on the cursor in animation Preview doesn't work In the Inspector of an animation point mouse on model's head or toes and try... Read more
Cached socket policy's port not being compared against the one used whe...
To Reproduce: 1. Open the attached project & play. 2. Check 'Prefetch Policy Socket' and click 'Connect Socket'. 3. Notice that ... Read more
When adjusting Reference Resolution values, the canvas does not update w...
To reproduce this issue: 1. Open the attached project2. Open 'Scene2'3. Drag the Match width or height to 0 and notice the canvas st... Read more
Despite having a game view of 4:3 and a reference resolution of 1024x768...
To reproduce this bug: 1. Open the attached project2. Open the 'Scene2'3. Take a look at the Canvas4. It has a reference resolution ... Read more
[LightProbes] Probe's connections are not refreshed in scene view when e...
To reproduce:1) Create new project2) Create a Light Probe Group3) Select one of the probes4) Manually change the probe in inspector(... Read more
Right-clicking on Master Group with a color label shows "No Color" in co...
Right-clicking on Master Group with a color label shows "No Color" in context menu - please see attached screen shot "WrongFeedback"... Read more
The documentation on Animation Importer is broken
The documentation on Animation Importer is broken Unity 5.0.0b4/Editor/Data/Documentation/html/en/Manual/FBXImporter-Animations.html Read more
When Camera is set to Orthographic and lights are casting shadows, parti...
To reproduce this issue: 1. Open the attached project2. Open OrthoParticleRepro scene file3. Press Play4. Notice Particles do not dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS