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TouchScreenKeyboard is available on more than iOS and Android platforms
Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more
Snap to surface snaps to invisible colliders
Steps to reproduce:1. Open the attached project and the scene2. Select the cube and drag it while holding ctrl+shift3. Observe that ... Read more
"-logFile" startup parameter for OSX missing from docs
-e: the logfile arg does work on osx too but it isnt mentioned onhttp://docs.unity3d.com/Manual/CommandLineArguments.html-tested on ... Read more
Resizing obstacle doesn't affect agent
Repro steps:- Place carving obstacle near the agent- Enter play mode- Change obstacles size (if it has box shape) or radius (if it h... Read more
Agent gets wrong position when obstacle moves down right on the agent
Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more
unused scripts not stripped from build while docs claim that
-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more
If sprite editor is already open and you select a texture it shows in sp...
1. Open sprite editor via import settings for sprite2. while it's open select a texture in project browser3. the texture shows in sp... Read more
NullReferenceException in UnityEngine.UI.Graphic.Raycast
To reproduce:1. Open the attached project2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false))3. See this ex... Read more
Folders named "something.unity" will be listed as scenes by the scene se...
Steps to reproduce : - import the project attached- filter by "Scenes" and notice that the folder is listed Read more
Dragging a button in a scroll list scrolls strangely, jumps around
Steps to repro:1. Open the attached project and the scene "test"2. Press play3. Drag the list using the sprite. Works fine.4. Drag t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed