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Unity Store test kit fails due to api-ms-win-core-synch-l1-2-0.dll:Creat...
To reproduce:1. Build an empty project for WP82. Open up the Store Test Kit through "Project > Open Store Test Kit"3. Navigate to... Read more
[WP8] Building WP8 solution generates winmd files that are not found
To reproduce:1. Create a new project2. Build for WP83. Open up the solution with Visual Studio4. Notice the BridgeInterface.winmd an... Read more
IPv6 support [Cache Server/Networking]
IPv6 is currently not supported by the Cache Server or the Editor. Read more
ArrayList.CopyTo() is missing from Windows Phone 8
To reproduce:1. Create a new script2. Add these lines to the script: public Object[] testus; void Start() {ArrayList traList = new A... Read more
Building fails on WebGL
To reproduce this bug: 1. Open the attached project2. Open 'Scene'3. Try to build on WebGL4. Exceptions are thrown On 5.0.0b9 the be... Read more
Format Exception, Invalid Format error when using float.Parse();
To reproduce:1. Open attached project2. Open Mainframecsharp or Mainframejs3. Press Play4. Notice error thrown in console Read more
Enlighten does not use specified Lightmap Snapshot composite
Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more
Change any of the Toggle properties in inspector will trigger onValueCha...
To reproduce:1. Open attached project2. Open Mainscene3. Press play4. Select toggle in hierarchy5. Change any property of Toggle in ... Read more
UI: Script,using IDragHandler does not behave correctly when having a Sc...
To reproduce this issue: 1. Open UI_Example_Project2. Open Drag&Drop scene3. Select 'Panel A' in the hierarchy4. Add 'Scroll Rec... Read more
Sprite stops rendering if user ever adjusts tiling on shader
To reproduce:1. Open attached project2. Open test scene3. Select New Sprite in hierarchy4. Change Tiling to 05. Notice warning messa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font Engine Layout Tables memory increases when repeatedly entering Play Mode with custom fonts used in a UIDocument
- The Ragdoll Builder window has no scrollbar making elements unreachable unless the window is resized
- Crash on FindSeamTexels when generating lighting while the meshAtlasIndex >= 0
- Floating Material Preview window does not update when material properties are changed in the Inspector
- The Ragdoll Builder window has no minimum window size for the critical functionality to be visible at all times