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Unity crashes when clicking an animation transition for a disabled object
To reproduce: 1. Open included project 2. Open scene "Test" 3. Open animator window 4. Select "Idles" in the scene Hierarchy - it's ... Read more
Crash importing some JPG textures with particular EXIF data (FreeImage 3...
-e: using the attached project the editor crashes importing a few jpg textures (PA260908.JPG, white_wall_1024.jpg, wood_floor_1024.j... Read more
OSX 64bit application stops responding on Application.Quit()
To reproduce: 1. Open the attached project (it includes only one script with a simple WebRequest) 2. Build the scene for Mac OSX 64... Read more
panels don't maximize on spacebar hotkey anymore
To reproduce: 1. In unity editor press space Expected result: Currently focused window maximizes Actual result: error sound is played Read more
iPhone.generation is reporting 'unknown' for the new iPad Air and mini r...
To reproduce: 1. Open attached project 2. Build and run on one of new iPads 3. Notice that iPhone.generation is reporting 'unknown, ... Read more
Normal doesn't change when CircleCollider2D rolls down the edges of a Po...
To reproduce: 1. Open attached project 2. Play polygon_collider_example scene 3. Normal doesn't change when the edge changes Read more
Android apps made with Unity 4.3 takes about twice more space on device ...
An empty Unity project built with Unity 4.2 takes about 8MB of device memory once it is installed, however the same project built wi... Read more
OnCollisionStay2D is not working as expected in regards to contact point...
Steps to reproduce : - import the project attached - open the scene and select the "Select me" gameobject - press play and notice t... Read more
Crash when using GameObject.Destroy(destinationTexture)
Steps to reproduce : - import the project attached - open the scene "Main Menu" - press play and select New Game - press Create Ser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window