Search Issue Tracker
Unity 5.0 takes longer at building scenes with thousands of empty gameob...
To reproduce:1. Open attached project2. Add the target to the build settings.3. Build. This takes about 5 minutes or more. (Building... Read more
Anchors and positions are disabled from RectTransform until ContentSizeF...
To reproduce:1. Open attached project2. Open default scene3. Select Text object (ProblemPanel2 -> Text)4. Notice that Anchors and... Read more
UI: In the b20, when you increase the width of a mask to show new conten...
To reproduce this issue: 1. Open the attached project2. Open 'TestScrollingMaskScene' scene3. Press play4. The width of all 3 masks ... Read more
In iOS 8 Application.dataPath write access is denied
In iOS 8 Application.dataPath write access is denied. This is expected as Application.dataPath is pointing to Unity's Data folder wh... Read more
Lightmaps have black speckles in forward linear Scene and Game views
Geometry in the Scene view and Game view is speckled with black pixel artifacts when Enlighten lightmaps are used with linear color ... Read more
WebGL virtual function bug, different outputs in editor and WebGL
To reproduce this issue: 1. Open the attached project2. Open 'TestWebGL' scene3. Press play4. Notice 'Class B' being printed in the ... Read more
ContentSizeFitter shows misleading warning about being child of layout e...
To reproduce:1. Open attached project2. Open default scene3. Select Text (ProblemPanel1 -> Text)4. Notice that Ignore Layout is s... Read more
Warning message is displayed on Content Size Fitter even if Horizontal L...
To reproduce:1. Open attached project2. Open Default scene3. Select Panel game object4. Notice that Horizontal Layout Group componen... Read more
Using an Image's localScale to resize while creating a marquee drag sele...
To reproduce:- Open attached project- Open the TestScene Scene.- Have the Game and Scene tabs open next to each other. Put the Scene... Read more
Null Ref Exception with Input Field when playing scene
To reproduce:1. Create new project2. Add Text object to scene3. Add Input Field component to object4. Press play5. Notice that Null ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS