Search Issue Tracker
When pitch is negative, AudioReverbZone is dependent on Play's offset value
To reproduce: 1. Open attached project 2. Play AudioReverbZoneBug scene 3. Press T several times 4. Notice that audio sounds differ... Read more
Assets get cleaned only on Editor restart
Not entirely sure if this is a bug indeed, but this behavior looks unexpected: 1) create a Plugins folder 2) delete it 3) try to im... Read more
MonoBehaviour.OnApplicationFocus not supported on iOS
To Reproduce: 1. Open the attached Project. Build & Run to the device. Expected: 1. Every call to MonoBehaviour.OnApplicationFocus ... Read more
Color from photoshop not coming in correctly for PSD file
Color from photoshop not coming in correctly for PSD file format on PC. Repro steps: - Open attached project in Unity - Look at the... Read more
Saving the scene resets the animation window vertical zoom and scroll po...
Repro steps: 1. Open the animation window. 2. Select "Cube" in the hierarchy and the "First" animation clip. 3. Change the vertical... Read more
Chinese language bar does not show in full screen mode
To reproduce: - Import attached "test.unitypackage" and load the scene "test" - Make a Windows standalone build - Set the keyboard l... Read more
UNDO doesn't work when changing a character controller
To reproduce: - Open attached "test.unitypackage" and open the scene "test" - Select the "3rd Person Controller" - Press SHIFT and d... Read more
Shuriken: Adding a burst to a particle system causes inconsistencies whe...
Standard system. Add a burst. Start scrubbing. Read more
Error message in console when locking Windows XP PC while Shuriken parti...
To reproduce: 1. Start Unity on Windows XP 2. Create a new project 3. Create a Shuriken particle system and select it in the hierarc... Read more
Flash: Spot lights do not work with VertexLit shaders
They are just not implemented yet. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls