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Unity Events added to a ScriptableObject are not invoked if they are add...
Reproduction steps: 1. Open the attached “BugRepro.zip” project 2. Open the “EventTestScene” 3. Make sure that in the “EventTest1... Read more
SVG Image Data is not parsed when importing SVG files with binary data t...
Reproduction steps: 1. Open the “ReproProject“ project 2. Observe the “Assets/125.svg“ asset Expected result: Image data is loa... Read more
Labels width is not extended causing additional empty lines when using s...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Set the... Read more
Changing Button Transform via Script makes text appear as blurry rectangles
How to reproduce: 1. Open the attached "BlurryText" project 2. Open "SampleScene" Scene (In Project window navigate to Scenes fold... Read more
Import fails when getting the package through the Asset Store
h5. Description Import fails on a specific .unitypackage after downloading it through the Asset Store. h5. How to reproduce: #... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more
The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce: 1. Open the “Atlas_AssetBundle_Test“ project 2. Open the “AssetBundle1“ scene 3. Set “Edit > Project Settings >... Read more
Unable to select another UI element when a text or a number field is sel...
How to reproduce: 1. Connect an Xbox controller 2. Open the “BugRepro.zip“ project 3. Open the “SampleScene” 4. Set the Game vi... Read more
Shader errors are logged in WebGL when building a URP project
How to reproduce: 1. Create a new empty URP project 2. Press File → Build and Run 3. In Player, press “CTRL+SHIFT+J“ 4. Observe ... Read more
Table View Column addition dropdown menu is using a naming convention th...
*Steps to reproduce:* # Create or open any Project # Navigate to Window > Search > New Window # Switch the Search View to "Tab... Read more
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