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Reversing text wrapmode to wrap from ResizeBounds appears to have no effect
1. create text in scene2. Observe how the text bounds are larger than the text "New Text"3. in inspector go to wrap made and set to ... Read more
Butten label shakes when moving rect handles
1. create a button in scene2. zoom in so button label is clearly seen3. move the recttransform handles of the button Observe: button... Read more
Cannot build standalone, Could not load type 'UnityEngine.UI.InputField'
Steps to reproduce : - import the project attached- go to Build Settings- select Build and notice the error in the console Read more
Pink boxes appear behind the UI when the scene loads
Steps to reproduce : - import the project attached- open the scene "customization menu"- press play and notice the pink boxes Read more
ReflectionProbes | Cubemap: Reflection using reflection probes + univers...
To reproduce:1. Open attached project2. Open scene3. The scene has a reflection probe. Notice the spheres in scene - one is light an... Read more
SampleAnimation no longer member of GameObject - not caught by automated...
-e: the method SampleAnimation is no longer a member of GameObject which stops AngryBots form compiling -repro:--import AngryBots--r... Read more
Any other Canvas in hierarchy ignore events
Steps to reproduce : - import the project attached- open the scene "canvas_bug"- press play and notice that only the root canvas rec... Read more
The wrap Text does not function with Vertical Layout
Steps to repro:1) Create a vertical layout group element2) Add a child element with a component Text3) To the text field write some ... Read more
Canvas doesn't temporarely resize game view accordingly when dragging on...
1. have canvas with button in scene2. drag on canvas border to see how it looks in game view3. gameview doesn't change accordingly Read more
[WP8] Cannot export VS silution on 5.0.0a7
Create an empty project. Select build target as WP8. Build and run - an error is thrown. Regression since 5.0.0a6 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance