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Can't interact with the standard GUI using a mouse on Android
This is a regression introduced with Unity 4.5. Reproduced on:Google Nexus 5 with Android 4.4.2with Logitech NX20 mouse Reproduced w... Read more
transform on cloth component doesn't move the cloth properly
To reproduce:1. Open attached project2. Open importedCloth scene3. Select Cloth object4. Enter play mode5. Move the object using the... Read more
Sphere Colliders list in Cloth has two Colliders per Element
To reproduce:1. Add a cloth component to any object2. Unfold sphere colliders list3. Set the size to 1Expected result: Element 0 has... Read more
Using ViewDir in custom Lightmap functions in shaders doesn't work
Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the opti... Read more
Serialized members of reference type are null until "poked" to serialize
To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more
Instantiation of a prefab containing a rectTransform is not consistent b...
Steps to reproduce:Create a new project. Make a script which instantiates a prefab which is comprised of Panel parent and Text child... Read more
Array index is out of range errors when using cloth
To reproduce:1. Open the attached project2. Select the Plane in the scene (normal plane object, not the child of smallcloth)3. Selec... Read more
The SetAlpha call on a CanvasRenderer does not affect the children of th...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that two child text elements rendering doesn't ... Read more
Unity 5.0 crashes when closing or switching projects
To reproduce:1. Create two empty projects2. Open one project3. Open the other project with the same editor4. Repeat steps 2-35. "Uni... Read more
Selection in fields on blend tree malfunctions on first select
To reproduce:1. Import the attached animator. It has a few Blend trees that can be used for testing this2. Open the animator window3... Read more
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