Search Issue Tracker
Fixed in 4.5
Remove extraneous word from Normal Mapped Shader
There is an extra "the" on this page:
Unity Manual >> Graphics >> Graphics Overview >> Shaders >> Built-in Shader Guide >> Normal Shader Family >> Bumped Diffuse
Under Diffuse Properties the third sentence starts with "The lighting depends only on the this angle..."
It should be changed to start with "The lighting depends only on this angle..."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [IL2CPP][Android] Incorrect symbol length/symbols returned with "AndroidJavaClass"and "AndroidJavaProxy" on Android < 5.1.1
- Animating the alpha channel of a color in a material causes the RGB channels to be reset to 0
- [Mobile] TouchScreenKeyboardType is missing DecimalPad
- Memory leak in Scene Memory/RenderTexture when Scene View is active and 'Animated Materials' + 'Post Processings' toggles are on
- Ctrl + F should start search in PackageManager