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2
votes
Won't Fix

Serialized members of reference type are null until "poked" to serialize

Serialization

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Jun 13, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more

0
votes
Duplicate

Instantiation of a prefab containing a rectTransform is not consistent b...

UI

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Jun 13, 2014

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Version/s: 4.6.0b10

Steps to reproduce:Create a new project. Make a script which instantiates a prefab which is comprised of Panel parent and Text child... Read more

0
votes
Not Reproducible

Array index is out of range errors when using cloth

Physics

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Jun 13, 2014

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Version/s: 5.0.0a12

To reproduce:1. Open the attached project2. Select the Plane in the scene (normal plane object, not the child of smallcloth)3. Selec... Read more

0
votes
Fixed

The SetAlpha call on a CanvasRenderer does not affect the children of th...

UI

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Jun 13, 2014

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Version/s: 4.6.0b10

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that two child text elements rendering doesn't ... Read more

0
votes
Fixed

Unity 5.0 crashes when closing or switching projects

Assets Management

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Jun 13, 2014

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Version/s: 5.0.0a12

To reproduce:1. Create two empty projects2. Open one project3. Open the other project with the same editor4. Repeat steps 2-35. "Uni... Read more

0
votes
Won't Fix

Selection in fields on blend tree malfunctions on first select

Inspector Functionality

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Jun 12, 2014

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Version/s: 5.0.0a11

To reproduce:1. Import the attached animator. It has a few Blend trees that can be used for testing this2. Open the animator window3... Read more

1
votes
Fixed
1
votes
By Design

[Plugins] Using a plugin throws System.DllNotFoundException in 5.0

Asset Loading

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Jun 12, 2014

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Version/s: 5.0.0a11

To reproduce:1. Run the 32-bit editor2. Open the "DLLInitialization" project in "Testprojects". It contains a plugin and an editor s... Read more

1
votes
Fixed

Shaders using complicated ## preprocessor don't compile in 4.5

Shaders

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Jun 12, 2014

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Version/s: 4.5.0f6

Possibly duplicated of case 613073 - ## preprocessor regression when compiling into GLSL in 4.5 Read more

0
votes
Won't Fix

Setting Time.timescale to zero and back to a non-zero value causes Inter...

Physics

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Jun 12, 2014

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Version/s: 4.3.3f1

Steps to reproduce:1. Create a project which makes use of Interactive Cloth2. Set Time.timescale = 0f;3. Set Time.timescale = 1f;4. ... Read more

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