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Profiler behavior on Web Player platform needs to be updated
Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more
Crash on refocusing Unity
To reproduce: 1. Open attached project 2. Open scene test 3. Hit ctrl-alt-del - the option menu should appear (not the task manager ... Read more
uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to Automatic Run the project on device - uGUI elements wil... Read more
Obsolete API upgrade error does not disappear if script containing obsol...
Steps to reproduce: 1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major ... Read more
In Flash the cos() and sin() functions in vertex shaders are
Steps to reproduce: 1. Open attached project and open the scene "SinCosBug_scene". 2. Look at the two curves in the scene. The top o... Read more
RectConstraint component produces extreme button stretch and sometimes e...
1. Open scene in attached project 2. Move one of the button x-axis anchor points around and the button streches to very large valure... Read more
NavMesh is generated incorrectly if HeightMesh is enabled
Steps to reproduce: 1. Create a project which has uneven terrain 2. Create a NavMesh for the terrain with HeightMesh enabled 3. NavM... Read more
Universal: Lightmapped Standard shader too bright
When lightmaps are used, objects which are lightmap static and use the new Standard shader are brighter than with legacy shaders, es... Read more
Add RectConstraint to a gui object produces nullReferenceException
1. in an empty 2D scene, create a button 2. add component RectConstraint Result: console responds with NullReferenceException: Obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP