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Serialized members of reference type are null until "poked" to serialize
To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more
Instantiation of a prefab containing a rectTransform is not consistent b...
Steps to reproduce:Create a new project. Make a script which instantiates a prefab which is comprised of Panel parent and Text child... Read more
Array index is out of range errors when using cloth
To reproduce:1. Open the attached project2. Select the Plane in the scene (normal plane object, not the child of smallcloth)3. Selec... Read more
The SetAlpha call on a CanvasRenderer does not affect the children of th...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that two child text elements rendering doesn't ... Read more
Unity 5.0 crashes when closing or switching projects
To reproduce:1. Create two empty projects2. Open one project3. Open the other project with the same editor4. Repeat steps 2-35. "Uni... Read more
Selection in fields on blend tree malfunctions on first select
To reproduce:1. Import the attached animator. It has a few Blend trees that can be used for testing this2. Open the animator window3... Read more
[Plugins] Using a plugin throws System.DllNotFoundException in 5.0
To reproduce:1. Run the 32-bit editor2. Open the "DLLInitialization" project in "Testprojects". It contains a plugin and an editor s... Read more
Shaders using complicated ## preprocessor don't compile in 4.5
Possibly duplicated of case 613073 - ## preprocessor regression when compiling into GLSL in 4.5 Read more
Setting Time.timescale to zero and back to a non-zero value causes Inter...
Steps to reproduce:1. Create a project which makes use of Interactive Cloth2. Set Time.timescale = 0f;3. Set Time.timescale = 1f;4. ... Read more
All about bugs
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Latest issues
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