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0
votes
Fixed

Curves does not show up in animationwindow in 'add curve' window

Animation Window

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Jun 17, 2014

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Version/s: 4.6.0b10

1. create button2. set transition to animation3. auto generate animation4. open animation window for button and select 'add curve' o... Read more

0
votes
Fixed

Switching between clips on a button creates NullreferenceException

UI

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Jun 17, 2014

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Version/s: 4.6.0b10

1. Create button2. set transition to animation3. auto generate animation4. open animation window and switch from 'normal' to 'presse... Read more

0
votes
Fixed

Editor crashes when enabling the Cache Server in Preferences

Assets Management

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Jun 17, 2014

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Version/s: 5.0.0a12

- Open Unity with any project- Go to Preferences -> Cache Server- Enable Cache Server, but don't type any address- Press the Chec... Read more

0
votes
Fixed

4.5 shader compilation regression on preprocessor macros with \ at end

Shaders

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Jun 17, 2014

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Version/s: 4.5.0f6

Shader #defines with '\' at end don't seem to end if next line is an empty one. E.g. this fails: // empty line between first and sec... Read more

3
votes
By Design

Missing realtime shadows on Windows editor DirectX 11

Shadows/Lights

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Jun 16, 2014

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Version/s: 4.5.0f6

1.Make new project2.Add object "plane"3.Add object "cube"4.Add object "directional light" and turn on hard shadows5.Check if Player ... Read more

0
votes
Fixed

API Updater fails to update scripts with CR only as new line char

Scripting

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Jun 16, 2014

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Version/s: 5.0.0a11

To reproduce:1. Open repro package. It contains a bunch of scripts, some of which can be updated via the automatic script updater2. ... Read more

0
votes
Not Reproducible

Docking/undocking game view creates slightly off-scale canvas

UI

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Jun 16, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene main. It contains a canvas and a few images. Notice the initial size of the white... Read more

0
votes
By Design

Frame Debugger clips shadowmap in game window

Graphics - General

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Jun 16, 2014

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Version/s: 5.0.0a12

To reproduce:1. Open attached project. It contains a mesh with a shadow2. Open up the frame debugger3. Navigate to the Shadows.Rende... Read more

2
votes
By Design

Wrong warning shown when there is a script name mismatch

Scripting

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Jun 16, 2014

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Version/s: 4.5.1p1

To reproduce:1. Open attached project2. Open scene Test. It contains a few scripts. One of them is named TestC, but in the script th... Read more

0
votes
Fixed

uGUI Rect Masks are broken because they affect siblings and not just thi...

UI

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Jun 16, 2014

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Version/s: 4.6.0b10

To reproduce this bug: 1. Open the attached project2. Open scene 'Scene'3. Switch to game view4. Try swapping places of 'Top Mask' a... Read more

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