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Image becomes white until it's moved in scene view if its properties are...
See http://screencast.com/t/CqFWi1RGgb for repro. Read more
The properties of source file is not visible in MD
The properties of source file is not visible in MD 2) How can we reproduce it using the example you attached 1 Create new project a... Read more
Standalone and webplayer is broken in DX11
Standalone and web player is broken - please see attached screen shot for details. DXDiag of the system is attached. To reproduce: ... Read more
New UI components should be created in the Center of the Canvas
E.g.: RawImage is created bottom left, Button is created top-right, etc. No consistency there! Read more
Assigning regular MonoBehaviour to Script field of Graphic Event System ...
Also, setting the Script field to None makes the entire component disappear Read more
Graphic Event System Submit Keys Size should be limited to a sensible ma...
Setting it to something really big like 10000 hangs Unity. Read more
Lots of exceptions are thrown when resizing Canvas with Render Mode set ...
Console gets spammed with: The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property i... Read more
Unity crashes when an animation is triggered
Steps to reproduce : - import the project attached - open the scene_01 - press play - move a character next to another so it will b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL