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Box selection in Scene View doesn't select 3D objects when GPU Resident ...
Steps to reproduce:1. Open the attached “BoxSelectGPURD.zip” project2. Open the “SampleScene”3. In Project Settings → Graphics, Make... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more
[Shadergraph] double clicking a category or drop down arrow closes the s...
Reproduces on Master (c8311fb1d9)Doesn't reproduce on 10.1.0 Repro steps:1. Open the searcher2. Double click a category or even the ... Read more
[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...
How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
All about bugs
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