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0
votes
Fixed

Box selection in Scene View doesn't select 3D objects when GPU Resident ...

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Dec 02, 2024

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Version/s: 6000.0.29f1, 6000.1.0a6, 7000.0.0a15

Steps to reproduce:1. Open the attached “BoxSelectGPURD.zip” project2. Open the “SampleScene”3. In Project Settings → Graphics, Make... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

[Shadergraph] double clicking a category or drop down arrow closes the s...

Package: Searcher

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Dec 28, 2020

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Version/s: 2020.2.0a11

Reproduces on Master (c8311fb1d9)Doesn't reproduce on 10.1.0 Repro steps:1. Open the searcher2. Double click a category or even the ... Read more

0
votes
Fixed

[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...

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Dec 02, 2024

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Version/s: 2022.3.54f1, 6000.0.25f1

How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Won't Fix

[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...

2D

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Apr 08, 2020

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Version/s: 2019.3.8f1

[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
Duplicate

[IL2CPP] UnityEvent<> does not get invoked

Serialization

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Dec 16, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more

0
votes
Fixed

RayTracingAccelerationStructure.AddInstances() causes GC allocations

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Oct 07, 2025

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Version/s: 6000.0.23f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a2

Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more

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