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Shadows fail to cast in this scene
Shadows fail to cast in this scene This scene shadows fail to render, there is two reasons, first is LWRP still listens to the shado... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more
[Mac] Crash after closing the Explore Repositories window
Steps to reproduce: Create a new Project (Don't set up VCS during the creation process) Open the Version Control window (Window ->... Read more
Objects' names in the Project window are off-center
How to reproduce:1. Create a new Unity project2. Observe the "Scenes" folder name Expected result: The folder name is centeredActual... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more
Elements of world space canvas twitch if rotating canvas that are far fr...
Steps to reproduce: 1. Open attached project "791841.zip"2. Open scene "Scenes/repro"3. In hierarchy, select "GameObject"4. Start ro... Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
Identifier uniqueness violation, Sprite Renderer loses Sprite property w...
Reproduction steps:1. Open the user's attached project2. Reimport the "fruits_sheet" in Assets/Sprites3. Right-click the "fruits_she... Read more
Using AddCopyPass causes an incorrect merging of passes.
Reproduction steps:1. Open the attached “IN-109692_TestProj.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size