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Internal compiler error on empty try-catch blocks in coroutines
The following code compiles correctly in MD (produces a warning), but throws an internal compiler error instead in the editor: publ... Read more
Opening context menu causes focus to be stuck in a "True" state.
Opening context menu causes focus to be stuck in a "True" state. Launch a WebPlayer build, ensure you have a WebPlayer installer wh... Read more
Unity loses focus when Save All button in Verify Saving Assets window is...
- set "Preferences/General/Verify Saving Assets" to true - select an open instance of Visual Studio - go back to Unity and add a new... Read more
Unity doesn't reroute the sound as audio input and output change
The bug: Unity doesn't reroute the sound as audio input and output change Repro steps: 1. Open the project I attached and select th... Read more
[Collision] Plane collision causes erratic behaviour in editor mode
Plane collisions seem to penetrate the plane and render a frame before the collision kicks in a lifts the particle back to the plane... Read more
Terrain - vertex animation using incorrect phase
Terrain Billboard Shader Incorrect The diffuse lighting component of the TreeCreatorBarkRendertex.shader isn't limited to being abo... Read more
Creating a prefab while the record button is pressed in the animation wi...
Steps to reproduce : - create a sphere - open the animation window and press record - save the clip - drag the sphere from Hierarch... Read more
System.Net.HttpWebRequest.Create() throws a NotSupportException using 2....
To reproduce: See attached screencast in project folder Read more
External: Mouse scroll wheel events not recognised in fullscreen mode us...
Mouse scroll wheel events not recognised in FF fullscreen. Testing 3.5.6 and manual runtime input testing project. Repro Steps: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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