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Animation window freezes when user selects animation event
To reproduce: 1) Open the attached project and load 'Main' scene 2) Select the game object Kirby->Sprite. 3) Go to the Animation tab... Read more
Adding a polygon collider 2d on runtime via script is broken on builds
To reproduce: 1. Open attached project 2. Open scene "screen". It contains a sprite and a script that attaches a polygon collider 2d... Read more
MonoDevelop doesn't start - solved by overwriting glibsharpglue-2.dll
The problem is not with the Unity editor itself, but rather with the bundled Monodevelop with the initial install. I'm participating... Read more
Value returned by AudioSettings.outputSampleRate is wrong on Windows
To reproduce: 1. Open attached project 2. Open scene "BugRepro" 3. Enter play mode 4. Look at the console - the AudioSettings.output... Read more
Instantiate(gameObject.audio) as AudioSource causes crash
To reproduce: 1. Open attached project 2. Open scene "creatures" 3. Run - unity crashes with no bug report Removing the line "SXFau... Read more
WWW.GetAudioClip() can't handle files that contain '#' in their name
Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f76e01cd) Read more
MonoDevelop doesn't register a class from a referenced assembly
Steps to reproduce : - import the project attached - open the SubclassPostEffect.cs in Mono Develop - mouse over the PostEffectsBas... Read more
Profiler.logFile doesn't work on Win Store Apps
When using "Profiler.logFile" variable in Win Store Apps, development console shows following message: "Writing failed because the f... Read more
Emoji characters are not displayed in dynamic font
Reproduced in the editor and in a standalone build. Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Read more
WWW object in Unity Editor cannot communicate with servers that compress...
The WWW object, when running in the Unity Editor, passes a wide-open Accept header (value */*) and does not include the Accept-Encod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress