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Fixed in 5.0.X



Found in


Issue ID




Root motion is broken



Root motion is broken

2) How can we reproduce it using the example you attached
1. Open the attached project
2. Select the blend tree and play it in the preview
3. Notice the root motion is broken for the avatar - when the blending is 30% in between the idle and run animations, the avatar barely moves, but he's root motion is faster.
4. When automating thresholds or adjusting time scale the avatar starts spinning around

This actually may cause a crash. I am investigating more, will update the case soon.

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